Arcturus Sogindar

Movement Man Illusion

Thief of Lunar Tarsh, Initiate of Eurmal

Sogindar Clan | Furthest Tribe Thumbnail

Created at 2022/12/02 by BlackPrince 1330


Description

Born to a priest and priestess of Yelm in Dara Happa, it was always expected that Arcturus would follow in the steps of his parents. However, Arcturus could not live up to the great burden placed upon him, and he fled from his homeland to seek his own path and make his own way in the world.


Add to my Roster Text Notes (0)
Characteristics
Strength 8 40%
Constitution 15 75%
Size 13 65%
Dexterity 18 90%
Intelligence 16 80%
Power 11 55%
Charisma 18 90%
Attributes
Rune Points (Eurmal) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Darkness Darkness 60%
Fire/Sky Fire/Sky 20%
Moon Moon 35%
Water Water 50%
Illusion Illusion 65%
Man Man 75%
Movement Movement 75%
Rune Spells
Illusory Sight Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Fear (Dragons) 80%
Hate (Authority) 60%
Hate (Chaos) 70%
Hate (Naxios Clan) 60%
Hate (Praxians) 60%
Hate (Sartarites) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (General Fazzur) 60%
Loyalty (Shaker Temple) 60%
Reputation 5%
Spirit Magic
Disruption 0
Glamour 0
Silence 0
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Dodge (36) 96%
Communication (+10%)
Charm (15) 60%
Dance (10) 25%
Disguise (5) 55%
Fast Talk (5) 70%
Intrigue (5) 20%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)
Devise (5) 30%
Sleight (10) 80%

Knowledge (+5%)
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 20%
Farm (10) 40%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 25%
Perception (+5%)
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
2H Spear (15) 45%
Dagger (15) 65%
Kopis (10) 35%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 75%

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (36) 96%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 60%
Dance (10) 25%
Disguise (5) 55%
Fast Talk (5) 70%
Intimidate (15) 25%
Intrigue (5) 20%
Orate (10) 20%
Sing (10) 20%
Speak (New Pelorian) (50) 60%
Speak (Tarshite) (0) 30%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 80%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 20%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 45%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 35%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 75%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 30% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark