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Arcturus Sogindar
Full Character
Stat Block
--- Arcturus Sogindar --- Runes: Movement Man Illusion Type: Player Character Homeland: Lunar Tarsh Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Born to a priest and priestess of Yelm in Dara Happa, it was always expected that Arcturus would follow in the steps of his parents. However, Arcturus could not live up to the great burden placed upon him, and he fled from his homeland to seek his own path and make his own way in the world. Stats: Strength: 8 (40%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 18 (90%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Loyalty (General Fazzur) 60% Loyalty (Clan) 60% Hate (Authority) 60% Hate (Sartarites) 60% Hate (Naxios Clan) 60% Hate (Praxians) 60% Reputation 5% Hate (Chaos) 70% Love (Family) 70% Fear (Dragons) 80% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Moon 35% Water 50% Darkness 60% Fire/Sky 20% Power Runes: Disorder 50% Beast 25% Harmony 50% Fertility 50% Death 50% Man 75% Truth 35% Stasis 25% Illusion 65% Movement 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 96% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 60% Dance 25% Disguise 55% Fast Talk 70% Intimidate 25% Intrigue 20% Orate 20% Sing 20% Speak (New Pelorian) 60% Speak (Tarshite) 30% Speak (Tradetalk) 45% **Knowledge (+5%)** Animal Lore 10% Battle 20% Celestial Lore 15% Cult Lore (Eurmal) 20% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Eurmal) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 80% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 55% Move Quietly 75% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 25% Broadsword 25% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 45% Medium Shield 40% Small Shield 30% Spirit Magic: Glamour (0pts) Silence (0pts) Disruption (0pts) Rune Spells: Reflection (1pts) Illusory Sight (1pts) Melee Attacks: Dagger 65% 1D4+2 SR 7 6/6 HP Ranged Attacks: Sling 30% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Arcturus Sogindar ** Runes: Movement Man Illusion Homeland: Lunar Tarsh, Occupation: Thief, Initiate of Cult: Eurmal STR: 8, CON: 15, SIZ: 13, DEX: 18, INT: 16, POW: 11, CHA: 18, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Sartarites) 60%, Hate (Naxios Clan) 60%, Loyalty (Shaker Temple) 60%, Loyalty (General Fazzur) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Love (Family) 70%, Fear (Dragons) 80%, Hate (Praxians) 60%, Reputation 5%, Hate (Chaos) 70%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Moon 35%, Water 50%, Darkness 60%, Fire/Sky 20%, Death 50%, Harmony 50%, Fertility 50%, Man 75%, Truth 35%, Stasis 25%, Illusion 65%, Movement 75%, Beast 25%, Disorder 50%, Skills: Dodge 96%, Sleight 80%, Move Quietly 75%, Fast Talk 70%, Dagger 65%, Jump 64%, Charm 60%, Speak (New Pelorian) 60%, Climb 60%, Hide 55%, Disguise 55%, Speak (Tradetalk) 45%, Large Shield 45%, 2H Spear 45% Spirit Magic: Silence (0pts), Disruption (0pts), Glamour (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts) Attacks: Dagger 65% 1D4+2 SR 7 6/6 HP Sling 30% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,