Morg Strongborn

Man Death Air

Fonrit: Slave Soldier of Valindi, Initiate of Crimson Bat

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Created at 2022/11/14 by escapegames


Description

Taller than average with strong features , Dishwater blonde hair and hazel eyes


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Characteristics
Strength 20 100%
Constitution 18 90%
Size 11 55%
Dexterity 10 50%
Intelligence 15 75%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Crimson Bat) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Moon Moon 20%
Chaos Chaos 30%
Death Death 75%
Man Man 75%
Rune Spells
Absorption Earth Darkness 1
Divination Magic 1
Extension Magic 1
Heal Wound Magic 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion 60%
Fear 60%
Hate 60%
Hate (Authority) 60%
Honor 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Bludgeon 0
Firearrow 0
Repair 0
Strength 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ice Skating (0) 20%
Ride (Horse) (5) 15%
Skiing (0) 20%
Communication (+0%)
Dance (10) 15%
Sing (10) 20%
Sing (0) (10) 20%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Crimson Bat) (0) 20%
Farm (10) 35%
First Aid (10) 75%
Herd (5) 20%
Survival (15) 40%

Magic (+5%)
Meditate (0) 45%
Spirit Combat (20) 40%
Worship (Crimson Bat) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (0) (25) 40%
Track (5) 20%
Ranged (+10%)
Composite Bow (5) 25%
Crossbows (25) 75%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
2H Hammer (5) 85%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 70%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 110%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (20) 25%
Drive (Chariot) (5) 10%
Ice Skating (0) 20%
Jump (30) 35%
Ride (Horse) (5) 15%
Skiing (0) 20%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Sing (0) (10) 20%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (10) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Crimson Bat) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 75%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 45%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Crimson Bat) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 30%
Scan (0) (25) 40%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 75%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 85%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 70%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 110%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 70% 1D4+2+1D4 9
/6
Great Hammer 85% 2D6+2+1D4 6
/5
Medium Shield 110% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 75% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L