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Morg Strongborn
Full Character
Stat Block
--- Morg Strongborn --- Runes: Man Death Air Type: Player Character Homeland: Valindi Occupation: Fonrit: Slave Soldier Initiate of Cult: Crimson Bat Standard of Living: Free Income: 60 L Ransom: 500 L Description: Taller than average with strong features , Dishwater blonde hair and hazel eyes Stats: Strength: 20 (100%) Constitution: 18 (90%) Size: 11 (55%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate 60% Honor 60% Loyalty 60% Reputation 10% Loyalty (Unit) 60% Fear 60% Love (Family) 60% Loyalty (Clan) 60% Hate (Authority) 60% Devotion 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Moon 20% Power Runes: Death 75% Disorder 50% Beast 25% Chaos 30% Illusion 50% Man 75% Truth 50% Stasis 50% Harmony 50% Movement 50% Fertility 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Ice Skating 20% Jump 35% Ride (Horse) 15% Skiing 20% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Sing (0) 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Crimson Bat) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 75% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 45% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Crimson Bat) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 30% Scan (0) 40% Search 30% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 85% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 75% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 110% Small Shield 25% Spirit Magic: Repair (0pts) Bludgeon (0pts) Strength (0pts) Firearrow (0pts) Rune Spells: Divination (1pts) Heal Wound (1pts) Shield (1pts) Extension (1pts) Absorption (1pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Great Hammer 85% 2D6+2+1D4 SR 6 5/5 HP Medium Shield 110% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 75% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Morg Strongborn ** Runes: Man Death Air Homeland: Valindi, Occupation: Fonrit: Slave Soldier, Initiate of Cult: Crimson Bat STR: 20, CON: 18, SIZ: 11, DEX: 10, INT: 15, POW: 14, CHA: 12, Derived Stats: Hit Points: 18, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Fear 60%, Hate 60%, Honor 60%, Loyalty 60%, Reputation 10%, Loyalty (Unit) 60%, Devotion 60%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Moon 20%, Earth 40%, Fire/Sky 20%, Air 70%, Illusion 50%, Beast 25%, Chaos 30%, Stasis 50%, Harmony 50%, Man 75%, Truth 50%, Movement 50%, Fertility 25%, Disorder 50%, Death 75%, Skills: Medium Shield 110%, 2H Hammer 85%, Crossbows 75%, First Aid 75%, Dagger 70%, Speak (Heortling) 50%, Climb 45%, Battle 45%, Meditate 45%, Listen 40%, Survival 40%, Scan (0) 40%, Spirit Combat 40%, Homeland Lore (Local) 35% Spirit Magic: Repair (0pts), Bludgeon (0pts), Strength (0pts), Firearrow (0pts) Rune Spells: Heal Wound (1pts), Shield (1pts), Extension (1pts), Absorption (1pts), Divination (1pts) Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Great Hammer 85% 2D6+2+1D4 SR 6 5/5 HP Medium Shield 110% 1D4+1D4 SR 8 12/12 HP Light Crossbow 75% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) , Studded leather skirt (3pts) , Plate greaves & vambraces (6pts) , Closed helmet (5pts) , Appropriate weapons , 1D3 distinctive scars , Sleeping roll , Good clothing , 20 L in coins , War booty worth 2xD100 L ,