Erinsyn

Fertility Harmony Earth

Priest of Sartar, Initiate of Ernalda

Ernaldori Clan | Colymir Tribe Thumbnail

Created at 2022/10/13 by bionquinn


Description


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Characteristics
Strength 11 55%
Constitution 11 55%
Size 14 70%
Dexterity 18 90%
Intelligence 14 70%
Power 15 75%
Charisma 17 85%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Earth Earth 75%
Water Water 40%
Beast Beast 75%
Fertility Fertility 80%
Harmony Harmony 80%
Rune Spells
Arouse Passion Earth 1
Command 2
Heal Body Earth Fertility Harmony 3
Inviolable Earth Fertility Harmony 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Devotion (any) 60%
Fear (Dragons) 60%
Hate (Dara Happan) 60%
Hate (Lunars) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 18%
Spirit Magic
Befuddle 0
Demoralize 0
Disruption 0
Heal 0
Strength 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 20%
Communication (+10%)
Dance (10) 65%
Orate (10) 65%
Sing (10) 70%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 20%
Cult Lore (Ernalda) (0) 65%
Farm (10) 45%
First Aid (10) 25%
Herd (5) 30%
Manage Household (10) 50%
Read/Write (Sartar) (0) 25%

Magic (+10%)
Meditate (0) 25%
Spirit Combat (20) 45%
Worship (Ernalda) (0) 80%
Perception (+5%)
Ranged (+15%)
Javelin (10) 35%
Sling (5) 40%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 60%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (36) 46%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 15%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 65%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 65%
Sing (10) 70%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (0) 65%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 25%
Game (15) 20%
Herd (5) 30%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 50%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Sartar) (0) 25%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (0) 80%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 40%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 60%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 60% 1D8+2+1D4 6
/8
Dagger 40% 1D4+2+1D4 7
/6
Grapple 40% Special+1D4 7
/0
Medium Shield 45% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Staff Sling 40% 1D10 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods