Beneva

Fertility Harmony Water

Philosopher of Prax: Bison Riders, Initiate of Dormal the Sailor

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Created at 2022/04/05 by Friki Vetusto


Description

Beneva is Self-Controlling and Lunatic. She is a Common adventurer. (She/Her)


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Characteristics
Strength 7 35%
Constitution 6 30%
Size 17 85%
Dexterity 9 45%
Intelligence 11 55%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Dormal the Sailor) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 8
Healing Rate 1
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 40%
Water Water 60%
Fertility Fertility 75%
Harmony Harmony 75%
Rune Spells
Float Water 1
Movement
Ground 8
Passions & Reputation
Devotion (Dormal) 60%
Hate (Chaos) 60%
Love (Family) 60%
Love (Wisdom) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Repair 1
Vigor 2
Details
Standard of Living Free
Income 60 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (-5%)
Boat (5) 25%
Ride (Bison) (5) 45%
Swim (15) 50%
Communication (+5%)
Disguise (5) 20%
Orate (10) 50%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Craft (Woodworking) (10) 20%

Knowledge (+0%)
Cult Lore (Dormal the Sailor) (5) 20%
Herd (5) 35%
Library Use (0) 10%
Lore (Local) (0) 10%
Peaceful Cut (10) 25%
Read/Write (Old Tarsh) (0) 60%
Shiphandling (0) 5%
Survival (15) 25%

Magic (+0%)
Meditate (0) 45%
Sorcery (Spell) (0) 10%
Spirit Combat (20) 40%
Worship (Dormal the Sailor) (5) 40%
Perception (+0%)
Ranged (+0%)
Javelin (10) 20%

Melee (+0%)
Broadsword (10) 20%
Dagger (15) 25%
Greatsword (5) 15%
Lance (5) 20%
Shield (+0%)
Medium Shield (15) 25%
Stealth (-10%)

Agility (-5%)
Boat (5) 25%
Climb (40) 35%
Dodge (18) 13%
Drive (Chariot) (5) 0%
Jump (27) 22%
Ride (Bison) (5) 45%
Ride (Horse) (5) 0%
Swim (15) 50%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 20%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 50%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Craft (Woodworking) (10) 20%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Dormal the Sailor) (5) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 10%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 60%
Shiphandling (0) 5%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 45%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 10%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Dormal the Sailor) (5) 40%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 5%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 15%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 20%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 25%
Small Shield (15) 15%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 25% 1D3 8
/0
Medium Shield 25% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Writing implements & materials
Wooden carrying case
Blank parchments worth 50 L
One or two philosophical works
Bronze dagger
Walking staff
Small portable platform
Robes
50 L in coin