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Beneva
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--- Beneva --- Runes: Fertility Harmony Water Type: Player Character Homeland: Prax: Bison Riders Occupation: Philosopher Initiate of Cult: Dormal the Sailor Standard of Living: Free Income: 60 L Ransom: 150 L Description: Beneva is Self-Controlling and Lunatic. She is a Common adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 6 (30%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: Healing Rate: 1 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 8 Movement: Ground: 8 Passions & Reputations: Devotion (Dormal) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Love (Wisdom) 60% Loyalty (Tribe) 60% **Cults: Dormal the Sailor - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 40% Water 60% Darkness 20% Power Runes: Harmony 75% Fertility 75% Condition Runes: Skills: **Agility (-5%)** Boat 25% Climb 35% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Bison) 45% Ride (Horse) 0% Swim 50% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 20% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 50% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Dormal the Sailor) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 10% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 60% Shiphandling 5% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 45% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Dormal the Sailor) 40% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Craft (Woodworking) 20% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 15% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Vigor (2pts) Repair (1pts) Rune Spells: Float (1pts) Melee Attacks: Fist 25% 1D3 SR 8 0/0 HP Medium Shield 25% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Beneva ** Runes: Fertility Harmony Water Homeland: Prax: Bison Riders, Occupation: Philosopher, Initiate of Cult: Dormal the Sailor STR: 7, CON: 6, SIZ: 17, DEX: 9, INT: 11, POW: 10, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (Tribe) 60%, Devotion (Dormal) 60%, Cults: Dormal the Sailor - Initiate - Rune Points: 1 Runes: Air 10%, Earth 40%, Water 60%, Darkness 20%, Harmony 75%, Fertility 75%, Skills: Read/Write (Old Tarsh) 60%, Speak (Praxian) 55%, Swim 50%, Orate 50%, Meditate 45%, Ride (Bison) 45%, Spirit Combat 40%, Worship (Dormal the Sailor) 40%, Herd 35%, Climb 35%, Homeland Lore (Local) 30%, Fist 25%, Listen 25%, Survival 25% Spirit Magic: Vigor (2pts), Repair (1pts) Rune Spells: Float (1pts) Attacks: Fist 25% 1D3 SR 8 0/0 HP Medium Shield 25% 1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,