Zaronga

Truth Death Fire/Sky

Bountyhunter of Sartar, Initiate of Humakt

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Created at 2022/02/26 by Thierry Billaud


Description


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Characteristics
Strength 17 85%
Constitution 18 90%
Size 18 90%
Dexterity 14 70%
Intelligence 14 70%
Power 14 70%
Charisma 15 75%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 20
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 10%
Earth Earth 50%
Fire/Sky Fire/Sky 70%
Water Water 40%
Death Death 75%
Harmony Harmony 60%
Truth Truth 75%
Rune Spells
Detect Truth Truth 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living Free
Income 70 L
Ransom 300 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 20%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 75%
Sing (10) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 25%
Cult Lore (Humakt) (0) 45%
Customs (Heortling) (0) 15%
Farm (10) 35%
Herd (5) 20%
Lore (Homeland) (0) 15%
Survival (15) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Humakt) (0) 40%
Worship (0) 20%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 65%
Track (5) 70%
Ranged (+15%)
Composite Bow (5) 80%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 100%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 20%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 75%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 45%
Customs (Heortling) (0) 15%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Homeland) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 40%
Worship (0) 20%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 65%
Track (5) 70%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 100%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 100% 1D8+1+1D6 5
/12
Medium Shield 90% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 7 /7
16-18 L Arm 3 6 /6
13-15 R Arm 3 6 /6
12 Chest 3 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 3 7 /7
1-4 R Leg 3 7 /7
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli graves and vambraces (3 pts)
Open helm (4 pts)
1d3 distinctive scars
Appropiate weapons
sleeping roll
Booty 2d100
Normal clothing