Berantip Rain-Many-Arrolarm

Death Man Moon

Noble of Dark Trolls, Initiate of Seven Mothers

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Created at 2022/01/21 by Sir Ethan The Great


Description

Berantip Rain-Many-Arrolarm is Rich and Observant. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 17 85%
Dexterity 13 65%
Intelligence 13 65%
Power 17 85%
Charisma 13 65%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 50%
Earth Earth 60%
Moon Moon 80%
Death Death 85%
Man Man 85%
Rune Spells
Dismiss Fire Elemental Fire/Sky 1
Mindblast Moon 2
Regrow Limb Fertility Movement Moon 2
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Bladesharp 1
Coordination 2
Glue 3
Protection 2
Visibility 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 75%
Jump (39) 59%
Ride (Horse) (5) 25%
Communication (+10%)
Act (5) 25%
Intrigue (5) 25%
Orate (10) 50%
Sing (10) 60%
Speak (New Pelorian) (0) 30%
Manipulation (+20%)
Craft (Arms) (10) 55%

Knowledge (+10%)
Cult Lore (Seven Mothers) (0) 25%
Manage Household (10) 60%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%
Treat Poison (5) 40%

Magic (+10%)
Meditate (0) 15%
Worship (Seven Mothers) (0) 45%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+20%)

Melee (+20%)
Dagger (15) 90%
Shield (+20%)
Large Shield (25) 75%
Stealth (-5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 75%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 59%
Ride (Horse) (5) 25%
Swim (15) 25%
Communication (+10%)
Act (5) 25%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (25) 35%
Intrigue (5) 25%
Orate (10) 50%
Sing (10) 60%
Speak (Darktongue) (50) 60%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (0) 30%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 55%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 25%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Troll) (25) 35%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 25%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 40%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 45%
Perception (+10%)
Darksense Scan (25) 35%
Darksense Search (25) 35%
Insight (Human) (20) 40%
Insight (Species) (20) 30%
Listen (35) 45%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (20) 40%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (20) 40%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 90%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (25) 75%
Medium Shield (15) 35%
Small Shield (15) 35%
Stealth (-5%)
Hide (20) 15%
Move Quietly (20) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 90% 1D4+2+1D6 7
/6
Large Shield 75% 1D6+1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods