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Berantip Rain-Many-Arrolarm
Full Character
Stat Block
--- Berantip Rain-Many-Arrolarm --- Runes: Death Man Moon Type: Player Character Homeland: Dark Trolls Occupation: Noble Initiate of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Berantip Rain-Many-Arrolarm is Rich and Observant. He is a Heroic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 17 (85%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Matriarch) 60% Reputation 24% Love (Family) 60% Hate (Mostali) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 60% Darkness 50% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 75% Dodge 36% Drive (Chariot) 15% Jump 59% Ride (Horse) 25% Swim 25% **Communication (+10%)** Act 25% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 25% Orate 50% Sing 60% Speak (Darktongue) 60% Speak (Heortling) 0% Speak (New Pelorian) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 25% Customs (Heortling) 0% Customs (Uz) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Troll) 35% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 40% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 45% **Manipulation (+20%)** Conceal 25% Craft (Arms) 55% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Darksense Scan 35% Darksense Search 35% Insight (Human) 40% Insight (Species) 30% Listen 45% Scan 35% Search 35% Track 15% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 40% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 90% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 40% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 75% Medium Shield 35% Small Shield 35% Spirit Magic: Bladesharp (1pts) Protection (2pts) Visibility (2pts) Coordination (2pts) Glue (3pts) Rune Spells: Mindblast (2pts) Regrow Limb (2pts) Dismiss Fire Elemental (1pts) Melee Attacks: Dagger 90% 1D4+2+1D6 SR 7 6/6 HP Large Shield 75% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Berantip Rain-Many-Arrolarm ** Runes: Death Man Moon Homeland: Dark Trolls, Occupation: Noble, Initiate of Cult: Seven Mothers STR: 17, CON: 14, SIZ: 17, DEX: 13, INT: 13, POW: 17, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 17, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Hate (Mostali) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Loyalty (Matriarch) 60%, Reputation 24%, Love (Family) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Darkness 50%, Moon 80%, Earth 60%, Death 85%, Man 85%, Skills: Dagger 90%, Climb 75%, Large Shield 75%, Sing 60%, Speak (Darktongue) 60%, Manage Household 60%, Jump 59%, Craft (Arms) 55%, Orate 50%, Grapple 45%, Fist 45%, Listen 45%, Worship (Seven Mothers) 45%, Crossbows 45% Spirit Magic: Glue (3pts), Bladesharp (1pts), Protection (2pts), Visibility (2pts), Coordination (2pts) Rune Spells: Regrow Limb (2pts), Dismiss Fire Elemental (1pts), Mindblast (2pts) Attacks: Dagger 90% 1D4+2+1D6 SR 7 6/6 HP Large Shield 75% 1D6+1D6 SR 6 16/16 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,