Enjosulf Stonil

Fertility Earth

Light Infantry of Durulz (Ducks), Initiate of High King Elf

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Created at 2021/12/09 by Ian Whitchurch


Description

Enjosulf Stonil is Pretty and Willing. They is a Common adventurer. (They/Them)


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Characteristics
Strength 7 35%
Constitution 13 65%
Size 5 25%
Dexterity 9 45%
Intelligence 12 60%
Power 8 40%
Charisma 8 40%
Attributes
Rune Points (High King Elf) 1
Damage Bonus -1D4
DEX Strike Rank 3
Hit Points 12
Healing Rate 3
Magic Points 8
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 30%
Earth Earth 60%
Fire/Sky Fire/Sky 40%
Fertility Fertility 75%
Rune Spells
Reflection Illusion Moon 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Aldrya) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Mobility 1
Repair 1
Silence 1
Summon 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (25) 30%
Climb (40) 50%
Swim (80) 90%
Communication (-5%)
Dance (10) 10%
Sing (10) 40%
Manipulation (+0%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (High King Elf) (0) 15%
Farm (10) 30%
First Aid (10) 25%
Herd (5) 15%
Plant Lore (5) 55%
Survival (15) 25%

Magic (-5%)
Spirit Combat (20) 30%
Worship (High King Elf) (0) 15%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+0%)
Elf Bow (5) 20%
Javelin (10) 20%
Sling (5) 40%

Melee (+0%)
1H Spear (5) 50%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 60%
Medium Shield (15) 30%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%

Agility (+0%)
Boat (25) 30%
Climb (40) 50%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (0) 0%
Swim (80) 90%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (25) 20%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 40%
Speak (Heortling) (50) 45%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (High King Elf) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 55%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 15%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 20%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 40%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 50%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 60%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 50% 1D6+1-1D4 8
/10
Large Shield 60% 1D6-1D4 9
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 40% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L