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Enjosulf Stonil
Full Character
Stat Block
--- Enjosulf Stonil --- Runes: Fertility Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Enjosulf Stonil is Pretty and Willing. They is a Common adventurer. (They/Them) Stats: Strength: 7 (35%) Constitution: 13 (65%) Size: 5 (25%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Damage Bonus: -1D4 Hit Points: 12 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Devotion (Aldrya) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Air 30% Earth 60% Fire/Sky 40% Power Runes: Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 0% Swim 90% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 20% Intimidate 10% Intrigue 0% Orate 5% Sing 40% Speak (Heortling) 45% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (High King Elf) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 50% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 20% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 40% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 60% Medium Shield 30% Small Shield 15% Spirit Magic: Summon (2pts) Silence (1pts) Mobility (1pts) Repair (1pts) Rune Spells: Reflection (1pts) Melee Attacks: Large Shield 60% 1D6-1D4 SR 9 16/16 HP 1H Short Spear 50% 1D6+1-1D4 SR 8 10/10 HP Ranged Attacks: Sling 40% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Enjosulf Stonil ** Runes: Fertility Earth Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 7, CON: 13, SIZ: 5, DEX: 9, INT: 12, POW: 8, CHA: 8, Derived Stats: Hit Points: 12, Magic Points: 8, Damage Bonus: -1D4, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Reputation 10%, Love (Family) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Air 30%, Earth 60%, Fire/Sky 40%, Fertility 75%, Skills: Swim 90%, Large Shield 60%, Plant Lore 55%, Climb 50%, 1H Spear 50%, Speak (Heortling) 45%, Sing 40%, Battle 40%, Sling 40%, Scan 35%, Listen 35%, Boat 30%, Farm 30%, Spirit Combat 30% Spirit Magic: Repair (1pts), Summon (2pts), Silence (1pts), Mobility (1pts) Rune Spells: Reflection (1pts) Attacks: Large Shield 60% 1D6-1D4 SR 9 16/16 HP 1H Short Spear 50% 1D6+1-1D4 SR 8 10/10 HP Sling 40% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,