Dancer

Death Illusion Earth

Thief of Prax: Bison Riders, Initiate of Babeester Gor

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Created at 2021/11/12 by sh1ng3n


Description

Dancer is Awkward and Inimitable. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 15 75%
Constitution 17 85%
Size 14 70%
Dexterity 7 35%
Intelligence 12 60%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 18
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 40%
Earth Earth 80%
Death Death 85%
Illusion Illusion 85%
Rune Spells
Axe Trance Death 1
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Gang) 60%
Loyalty (Tribe) 60%
Reputation 9%
Spirit Magic
Bladesharp 10
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 70%
Ride (Bison) (5) 60%
Communication (+5%)
Disguise (5) 50%
Fast Talk (5) 40%
Intimidate (15) 30%
Speak (Earthtongue) (0) 35%
Speak (Tradetalk) (0) 15%
Manipulation (-5%)
Devise (5) 10%
Sleight (10) 35%

Knowledge (+0%)
Cult Lore (Babeester Gor) (0) 30%
Herd (5) 35%
Lore (Local) (0) 10%
Peaceful Cut (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 65%
Worship (Babeester Gor) (0) 20%
Perception (+0%)
Ranged (-5%)
Javelin (10) 15%

Melee (-5%)
1H Axe (10) 20%
2H Axe (5) 20%
2H Spear (15) 35%
Broadsword (10) 15%
Dagger (15) 20%
Lance (5) 30%
Shield (-5%)
Medium Shield (15) 20%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 30%

Agility (-5%)
Boat (5) 0%
Climb (40) 70%
Dodge (14) 9%
Drive (Chariot) (5) 0%
Jump (21) 16%
Ride (Bison) (5) 60%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 50%
Fast Talk (5) 40%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Earthtongue) (0) 35%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 10%
Play Instrument (5) 0%
Sleight (10) 35%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Babeester Gor) (0) 30%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 0%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 20%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 0%
2H Axe (5) 20%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 35%
Battle Axe (10) 5%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 30%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 10%
Medium Shield (15) 20%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 30% 1D10+1+1D4 6
/10
Medium Shield 20% 1D4+1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark