Finsson

Beast Harmony Air

Hunter of Old Tarsh, Initiate of Odayla

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Created at 2021/09/22 by Friki Vetusto


Description

Finsson is Tolerant and Vivacious. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 16 80%
Constitution 18 90%
Size 14 70%
Dexterity 10 50%
Intelligence 12 60%
Power 15 75%
Charisma 8 40%
Attributes
Rune Points (Odayla) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 19
Healing Rate 3
Magic Points 15
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 80%
Earth Earth 70%
Fire/Sky Fire/Sky 40%
Beast Beast 85%
Harmony Harmony 85%
Rune Spells
Bear's Skin Beast 3
Bear's Strength Beast 2
Claws Beast 2
Movement
Ground 8
Passions & Reputation
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 11%
Spirit Magic
Detect Life 1
Disruption 1
Mobility 1
Slow 1
Spirit Screen 5
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Ride (Horse) (5) 10%
Communication (-5%)
Dance (10) 10%
Sing (10) 85%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)
Conceal (5) 15%

Knowledge (+0%)
Animal Lore (5) 45%
Cult Lore (Odayla) (0) 15%
Farm (10) 25%
Peaceful Cut (10) 30%
Survival (15) 20%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 50%
Understand Herd Beast (0) 30%
Worship (Odayla) (0) 25%
Perception (+0%)
Listen (25) 45%
Scan (25) 45%
Track (5) 75%
Ranged (+0%)
Composite Bow (5) 15%
Javelin (10) 75%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 25%
Broadsword (10) 20%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Stealth (-5%)
Hide (10) 15%

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 85%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 45%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)
Conceal (5) 15%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 45%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Odayla) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 25%
First Aid (10) 10%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 30%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 30%
Worship (Odayla) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 45%
Scan (25) 45%
Search (25) 25%
Track (5) 75%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 15%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 75%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 25%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 25% 1D8+2+1D4 8
/8
Medium Shield 30% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 75% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 7 /7
16-18 L Arm 2 6 /6
13-15 R Arm 2 6 /6
12 Chest 2 8 /8
9-11 Abdomen 2 7 /7
5-8 L Leg 2 7 /7
1-4 R Leg 2 7 /7
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L