Josuke Masahiko

Moon Truth

Scribe of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2021/08/18 by Francesco Onnis


Description

Cugino di Akelarre


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Characteristics
Strength 11 55%
Constitution 14 70%
Size 9 45%
Dexterity 11 55%
Intelligence 18 90%
Power 19 95%
Charisma 16 80%
Attributes
Rune Points (Seven Mothers) 4
Damage Bonus 0
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 19
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Darkness Darkness 50%
Moon Moon 70%
Water Water 30%
Spirit Spirit 30%
Truth Truth 60%
Rune Spells
Analyze Magic Truth 1
Enchant Metal (Iron) 1
Mindblast Moon 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Love (Magic) 60%
Loyalty (Clan) 60%
Loyalty (Family) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 80%
Reputation 12%
Spirit Magic
Befuddle 2
Detect Magic 1
Disruption 1
Heal 3
Details
Standard of Living Free
Income 160 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (22) 37%
Communication (+15%)
Dance (10) 30%
Intrigue (5) 25%
Sing (10) 35%
Speak (New Pelorian) (50) 105%
Speak (Tarshite) (0) 45%
Speak (Tradetalk) (0) 70%
Manipulation (+15%)

Knowledge (+15%)
Bureacracy (0) 45%
Celestial Lore (5) 25%
Cult Lore (Seven Mothers) (0) 30%
Customs (Lunar) (0) 45%
Evaluate (10) 35%
Farm (10) 50%
Library Use (0) 50%
Lore (Magic) (0) 35%
Read/Write (New Pelorian) (0) 90%

Magic (+10%)
Enhance INT (Enhance Int) (0) 20%
Geomancy (Geomancy) (0) 20%
Logician (Logician) (0) 24%
Meditate (0) 35%
Speak to Mind (Speak To Mind) (0) 20%
Spirit Combat (20) 70%
Worship (Seven Mothers) (0) 30%
Perception (+15%)
Scan (25) 50%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 35%
Dagger (15) 40%
Kopis (10) 60%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (22) 37%
Drive (Chariot) (5) 10%
Jump (33) 38%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 25%
Orate (10) 25%
Sing (10) 35%
Speak (New Pelorian) (50) 105%
Speak (Tarshite) (0) 45%
Speak (Tradetalk) (0) 70%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 25%
Bureacracy (0) 45%
Celestial Lore (5) 25%
Cult Lore (Seven Mothers) (0) 30%
Customs (Lunar Provincial) (25) 40%
Customs (Lunar) (0) 45%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 35%
Farm (10) 50%
First Aid (10) 25%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 50%
Lore (Magic) (0) 35%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (New Pelorian) (0) 90%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Enhance INT (Enhance Int) (0) 20%
Geomancy (Geomancy) (0) 20%
Logician (Logician) (0) 24%
Meditate (0) 35%
Prepare Corpse (10) 20%
Speak to Mind (Speak To Mind) (0) 20%
Spirit Combat (20) 70%
Worship (Seven Mothers) (0) 30%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 50%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 60%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Kopis 60% 1D8+1 7
/12
Large Shield 45% 1D6 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 3 100m

Powers
  • Enhance Int: 2 PointsTouch, Passive, Temporal This spell temporarily increases the INT of the target by 1. Every 4 levels of strength added to the spell increases the target’s INT by +1. Thus, if the spell’s strength is increased by 8 magic points, it adds +3 to the target’s INT for the duration of the spell. This spell affects the Free INT of the target during the spell’s duration, and can increase the target’s INT beyond species maximum.
  • Geomancy: 3 PointsRanged, Active, Temporal The spell helps locate a desired thing or entity upon a symbolic representation of an area within range. This could be a map, painting of a location, or even marks in the dirt or a crude charcoal sketch. The caster uses a stick, pendulum, or even a finger and must state what they are trying to locate on the map. If successful, they learn the corresponding location on the map to where the thing or entity currently is, if the thing or entity is currently somewhere that corresponds to a location on the map and is within the range of the spell.
  • Logician: 2 PointsSelf, Active, Temporal This spell adds +10% to any one Knowledge skill per level of spell strength for the duration of the spell. It can only be cast on the caster. While the spell is in effect, the caster cannot attempt a roll using any Passion or attempt to augment any skill with one.
  • Speak To Mind: 3 PointsRanged, Active, Temporal This spell allows the caster to speak mind-to-mind with a target. Each level of spell strength allows one more person to be in contact with the caster. The thoughts to be transmitted must be whispered and the listeners hear the message in their minds in the language whispered. Knowledge of spells cannot be transmitted. Speak to Mind does not create an open link between the spell caster’s communicants. For example, if Sorala casts this spell on Vasana and Vostor, she is in communication with each but Vasana and Vostor are not in contact with each other.

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
History: 600 Lunars
Writing implements & materials
Three bundles of reports and notes worth 100 L
Blank parchments worth 50 L
Tin disk carved with calendar
Old letter of introduction from senior scribe
Bronze dagger
80 L in coin
Heal 3 in matrice. Pendente a forma di luna piena.