Enjosulf Gargsson

Air Beast Illusion

Thief of Sartar, Initiate of Eurmal

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Created at 2021/07/13 by Ethan Wall


Description

Enjosulf Gargsson is Right and Sloppy. He is a Heroic adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 18 90%
Constitution 11 55%
Size 11 55%
Dexterity 16 80%
Intelligence 15 75%
Power 16 80%
Charisma 10 50%
Attributes
Rune Points (Eurmal) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Fire/Sky Fire/Sky 40%
Beast Beast 85%
Illusion Illusion 85%
Rune Spells
Illusory Odor Illusion 1
Illusory Sound Illusion 1
Illusory Substance Illusion 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 9%
Spirit Magic
Disruption 1
Ignite 1
Silence 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 85%
Dodge (32) 62%
Jump (48) 83%
Communication (+0%)
Charm (15) 25%
Dance (10) 15%
Disguise (5) 35%
Fast Talk (5) 50%
Sing (10) 20%
Speak (Heortling) (50) 85%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Devise (5) 30%
Sleight (10) 80%

Knowledge (+5%)
Cult Lore (Eurmal) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 15%

Magic (+5%)
Meditate (0) 45%
Spirit Combat (20) 40%
Worship (Eurmal) (0) 25%
Perception (+5%)
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 45%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 85%
Dodge (32) 62%
Drive (Chariot) (5) 15%
Jump (48) 83%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 25%
Dance (10) 15%
Disguise (5) 35%
Fast Talk (5) 50%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (50) 85%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 80%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Eurmal) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 45%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 45%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 45% 1D6+1+1D4 5
/10
Medium Shield 45% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark