Eostan Key-Keep-Sing-Ride

Death Illusion Water

Bandit of Prax: Bison Riders, Initiate of (Fonrit) Orjethulut

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Created at 2021/07/12 by Valust


Description

Eostan Key-Keep-Sing-Ride is Distant and Moody. He is a Common adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 8 40%
Size 14 70%
Dexterity 8 40%
Intelligence 17 85%
Power 13 65%
Charisma 6 30%
Attributes
Rune Points ((Fonrit) Orjethulut) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 9
Healing Rate 2
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 30%
Darkness Darkness 40%
Water Water 60%
Death Death 75%
Illusion Illusion 75%
Rune Spells
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Orjethulut) 60%
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Demoralize 2
Disruption 1
Protection 3
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Bison) (5) 35%
Communication (+0%)
Intimidate (15) 40%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+10%)
Cult Lore ((Fonrit) Orjethulut) (0) 45%
First Aid (10) 30%
Herd (5) 55%
Lore (Animal) (0) 20%
Peaceful Cut (10) 35%
Survival (15) 75%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 55%
Worship ((Fonrit) Orjethulut) (0) 25%
Perception (+10%)
Track (5) 25%
Ranged (+5%)
Elf Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
Broadsword (10) 70%
Dagger (15) 70%
Lance (5) 35%
Shield (+5%)
Medium Shield (15) 40%
Stealth (+0%)
Hide (10) 40%

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (16) 11%
Drive (Chariot) (5) 0%
Jump (24) 19%
Ride (Bison) (5) 35%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 40%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 10%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore ((Fonrit) Orjethulut) (0) 45%
Cult Lore (Orlanth) (0) 0%
Customs (Bison Tribe) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 55%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Animal) (0) 20%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 75%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship ((Fonrit) Orjethulut) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 25%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 70%
Dagger (15) 70%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 35%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 40%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 40%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 70% 1D4+2+1D4 10
/6
Medium Shield 40% 1D4+1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 3 /3
16-18 L Arm 3 2 /2
13-15 R Arm 3 2 /2
12 Chest 3 4 /4
9-11 Abdomen 3 3 /3
5-8 L Leg 3 3 /3
1-4 R Leg 3 3 /3
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L