Jarars Golden Herdanbel One Sun Rides Alone

Truth Earth Air

Heavy Cavalry of Grazelands, Rune Lord of High King Elf

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Created at 2021/06/20 by Rasya


Description

Jarars Golden Herdanbel One Sun Rides Alone is Loud and Uncouth. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 17 85%
Constitution 16 80%
Size 17 85%
Dexterity 15 75%
Intelligence 18 90%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (High King Elf) 8
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 18
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 90%
Fire/Sky Fire/Sky 70%
Truth Truth 95%
Rune Spells
Accelerate Growth Earth Fertility 1
Arrow Trance Plant 1
Chameleon Plant 2
Heal Body Earth Fertility Harmony 3
Reflection Illusion Moon 1
Shield Magic 1
Silence Sphere Plant 1
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Loyalty (Unit) 60%
Reputation 23%
Spirit Magic
Summon 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Drive (Chariot) (5) 50%
Ride (Horse) (5) 120%
Swim (15) 45%
Communication (+5%)
Charm (15) 45%
Intimidate (15) 45%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+10%)
Animal Lore (5) 25%
Battle (10) 90%
Cult Lore (High King Elf) (0) 25%
First Aid (10) 30%
Herd (5) 90%
Homeland Lore (Local) (30) 50%
Plant Lore (5) 35%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (High King Elf) (0) 50%
Perception (+10%)
Listen (25) 45%
Scan (25) 70%
Ranged (+20%)
Axe, Throwing (10) 70%
Composite Bow (5) 50%
Crossbows (25) 70%
Elf Bow (5) 50%
Rock (15) 60%

Melee (+20%)
1H Mace (15) 75%
2H Spear (15) 90%
Broadsword (10) 50%
Dagger (15) 70%
Grapple (25) 70%
Whip (5) 55%
Shield (+20%)
Medium Shield (15) 45%
Small Shield (15) 90%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (30) 35%
Drive (Chariot) (5) 50%
Jump (45) 50%
Ride (Horse) (5) 120%
Swim (15) 45%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 45%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 45%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Pure Horse Tongue) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 25%
Battle (10) 90%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (High King Elf) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Grazeland Pony Breeders) (25) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 90%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 35%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (High King Elf) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 70%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 70%
Composite Bow (5) 50%
Crossbows (25) 70%
Dagger, Throwing (5) 25%
Elf Bow (5) 50%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 60%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 75%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 90%
Battle Axe (10) 30%
Broadsword (10) 50%
Dagger (15) 70%
Fist (25) 45%
Grapple (25) 70%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 55%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 45%
Small Shield (15) 90%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 70% 1D4+2+1D6 7
/6
Small Shield 90% 1D3+1D6 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 70% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 6 /6
16-18 L Arm 9 5 /5
13-15 R Arm 9 5 /5
12 Chest 9 7 /7
9-11 Abdomen 9 6 /6
5-8 L Leg 9 6 /6
1-4 R Leg 9 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L