The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jarars Golden Herdanbel One Sun Rides Alone
Full Character
Stat Block
--- Jarars Golden Herdanbel One Sun Rides Alone --- Runes: Truth Earth Air Type: Player Character Homeland: Grazelands Occupation: Heavy Cavalry Rune Lord of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarars Golden Herdanbel One Sun Rides Alone is Loud and Uncouth. He is a Epic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Aldrya) 60% Loyalty (Feathered Horse Queen) 60% Reputation 23% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% **Cults: High King Elf - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Fire/Sky 70% Air 70% Power Runes: Truth 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 35% Drive (Chariot) 50% Jump 50% Ride (Horse) 120% Swim 45% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 45% Dance 15% Disguise 10% Fast Talk 10% Intimidate 45% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 90% Bureacracy 0% Celestial Lore 15% Cult Lore (High King Elf) 25% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 90% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 35% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 50% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 70% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 75% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 90% Battle Axe 30% Broadsword 50% Dagger 70% Fist 45% Grapple 70% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 55% **Ranged (+20%)** Arbalest 30% Axe, Throwing 70% Composite Bow 50% Crossbows 70% Dagger, Throwing 25% Elf Bow 50% Javelin 30% Pole Lasso 25% Rock 60% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 45% Small Shield 90% Spirit Magic: Summon (1pts) Rune Spells: Reflection (1pts) Arrow Trance (1pts) Silence Sphere (1pts) Accelerate Growth (1pts) Shield (1pts) Chameleon (2pts) Heal Body (3pts) Melee Attacks: Dagger 70% 1D4+2+1D6 SR 7 6/6 HP Small Shield 90% 1D3+1D6 SR 6 8/8 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Jarars Golden Herdanbel One Sun Rides Alone ** Runes: Truth Earth Air Homeland: Grazelands, Occupation: Heavy Cavalry, Rune Lord of Cult: High King Elf STR: 17, CON: 16, SIZ: 17, DEX: 15, INT: 18, POW: 12, CHA: 12, Derived Stats: Magic Points: 12, Damage Bonus: +1D6, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Aldrya) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 23%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Cults: High King Elf - Rune Lord - Rune Points: 8 Runes: Air 70%, Earth 90%, Fire/Sky 70%, Truth 95%, Skills: Ride (Horse) 120%, 2H Spear 90%, Small Shield 90%, Herd 90%, Battle 90%, 1H Mace 75%, Crossbows 70%, Axe, Throwing 70%, Grapple 70%, Climb 70%, Dagger 70%, Scan 70%, Rock 60%, Speak (Pure Horse Tongue) 55% Spirit Magic: Summon (1pts) Rune Spells: Heal Body (3pts), Reflection (1pts), Arrow Trance (1pts), Silence Sphere (1pts), Accelerate Growth (1pts), Shield (1pts), Chameleon (2pts) Attacks: Dagger 70% 1D4+2+1D6 SR 7 6/6 HP Small Shield 90% 1D3+1D6 SR 6 8/8 HP Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,