Salanarsson

Disorder Fertility Earth

Priest of Lunar Tarsh, Rune Lord of Maran Gor

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Created at 2021/05/23 by biggthree


Description

Salanarsson is Thoughtless and Sedate. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 10 50%
Constitution 14 70%
Size 18 90%
Dexterity 16 80%
Intelligence 16 80%
Power 16 80%
Charisma 13 65%
Attributes
Rune Points (Maran Gor) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 90%
Moon Moon 80%
Disorder Disorder 95%
Fertility Fertility 95%
Rune Spells
Blast Earth Earth Death 1
Command 2
Create Fissure Disorder Earth 1
Dismiss Earth Elemental Earth 1
Shake Earth Earth Disorder 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 28%
Spirit Magic
Befuddle 2
Bladesharp 4
Demoralize 2
Ironhand 3
Strength 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Dodge (32) 42%
Communication (+5%)
Dance (10) 90%
Intimidate (15) 50%
Intrigue (5) 40%
Orate (10) 25%
Sing (10) 85%
Speak (Earthtongue) (0) 15%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Craft (Arms) (10) 60%
Devise (5) 25%

Knowledge (+5%)
Celestial Lore (5) 15%
Cult Lore (Maran Gor) (0) 20%
Cult Lore (Orlanth) (0) 35%
Farm (10) 65%
Manage Household (10) 25%

Magic (+5%)
Meditate (0) 20%
Spirit Combat (20) 65%
Worship (Maran Gor) (0) 25%
Worship (Orlanth) (0) 45%
Perception (+5%)
Listen (25) 40%
Scan (25) 70%
Ranged (+10%)
Elf Bow (5) 40%
Javelin (10) 40%
Sling (5) 25%

Melee (+10%)
1H Mace (15) 100%
2H Spear (15) 65%
Dagger (15) 60%
Fist (25) 45%
Grapple (25) 60%
Kopis (10) 50%
Lance (5) 55%
Shield (+10%)
Large Shield (15) 80%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (32) 42%
Drive (Chariot) (5) 5%
Jump (48) 48%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 90%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 50%
Intrigue (5) 40%
Orate (10) 25%
Sing (10) 85%
Speak (Earthtongue) (0) 15%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 60%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Maran Gor) (0) 20%
Cult Lore (Orlanth) (0) 35%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 65%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Maran Gor) (0) 25%
Worship (Orlanth) (0) 45%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 70%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 40%
Javelin (10) 40%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 100%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 65%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 60%
Fist (25) 45%
Grapple (25) 60%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 50%
Lance (5) 55%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 80%
Medium Shield (15) 35%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Heavy Mace 100% 1D8+2+1D4 5
/10
Large Shield 80% 1D6+1D4 5
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 6 /6
16-18 L Arm 8 5 /5
13-15 R Arm 8 5 /5
12 Chest 8 7 /7
9-11 Abdomen 8 6 /6
5-8 L Leg 8 6 /6
1-4 R Leg 8 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods