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Salanarsson
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Stat Block
--- Salanarsson --- Runes: Disorder Fertility Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Rune Lord of Cult: Maran Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Salanarsson is Thoughtless and Sedate. He is a Epic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 28% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Maran Gor - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 80% Earth 90% Power Runes: Fertility 95% Disorder 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 42% Drive (Chariot) 5% Jump 48% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 90% Disguise 10% Fast Talk 10% Intimidate 50% Intrigue 40% Orate 25% Sing 85% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 25% Worship (Orlanth) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 60% Devise 25% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 70% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 100% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 65% Battle Axe 20% Broadsword 20% Dagger 60% Fist 45% Grapple 60% Greatsword 15% Kick 25% Kopis 50% Lance 55% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 80% Medium Shield 35% Small Shield 25% Spirit Magic: Demoralize (2pts) Befuddle (2pts) Ironhand (3pts) Strength (2pts) Bladesharp (4pts) Rune Spells: Blast Earth (1pts) Shake Earth (1pts) Create Fissure (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Command (2pts) Melee Attacks: Heavy Mace 100% 1D8+2+1D4 SR 5 10/10 HP Large Shield 80% 1D6+1D4 SR 5 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Salanarsson ** Runes: Disorder Fertility Earth Homeland: Lunar Tarsh, Occupation: Priest, Rune Lord of Cult: Maran Gor STR: 10, CON: 14, SIZ: 18, DEX: 16, INT: 16, POW: 16, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 28%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Maran Gor - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 80%, Earth 90%, Fertility 95%, Disorder 95%, Skills: 1H Mace 100%, Dance 90%, Sing 85%, Large Shield 80%, Scan 70%, Farm 65%, 2H Spear 65%, Spirit Combat 65%, Dagger 60%, Grapple 60%, Craft (Arms) 60%, Speak (New Pelorian) 55%, Lance 55%, Intimidate 50% Spirit Magic: Ironhand (3pts), Strength (2pts), Bladesharp (4pts), Demoralize (2pts), Befuddle (2pts) Rune Spells: Dismiss Earth Elemental (1pts), Command (2pts), Blast Earth (1pts), Shake Earth (1pts), Create Fissure (1pts), Summon Earth Elemental (1pts) Attacks: Heavy Mace 100% 1D8+2+1D4 SR 5 10/10 HP Large Shield 80% 1D6+1D4 SR 5 16/16 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 6/6 HP (16-18) - L Arm Armor: 8 5/5 HP (13-15) - R Arm Armor: 8 5/5 HP (12) - Chest Armor: 8 7/7 HP (9-11) - Abdomen Armor: 8 6/6 HP (5-8) - L Leg Armor: 8 6/6 HP (1-4) - R Leg Armor: 8 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,