Brystaval Hammer

Harmony Illusion Earth

Entertainer of Sartar, Initiate of Eurmal

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Created at 2021/05/10 by Nathaniel Hile


Description

Brystaval Hammer is Glorious and Testy. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 14 70%
Constitution 14 70%
Size 10 50%
Dexterity 13 65%
Intelligence 17 85%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Eurmal) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 40%
Earth Earth 80%
Harmony Harmony 85%
Illusion Illusion 85%
Rune Spells
Illusory Motion Illusion 1
Illusory Sight Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 70%
Reputation 19%
Spirit Magic
Disruption 1
Glamour 2
Ignite 1
Silence 1
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Dodge (26) 76%
Jump (39) 54%
Ride (Horse) (5) 15%
Communication (+10%)
Charm (15) 35%
Dance (10) 80%
Fast Talk (5) 55%
Orate (10) 30%
Sing (10) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Play Instrument (5) 75%

Knowledge (+10%)
Cult Lore (Eurmal) (0) 25%
Farm (10) 50%
Herd (5) 25%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Spirit Lore (0) 15%
Worship (Eurmal) (0) 45%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Stealth (+15%)

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (26) 76%
Drive (Chariot) (5) 10%
Jump (39) 54%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 35%
Dance (10) 80%
Disguise (5) 15%
Fast Talk (5) 55%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 60%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 75%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 50%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 15%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Human) (20) 40%
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2 8
/6
Medium Shield 55% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate