Kulharl Promisd-One

Fertility Illusion Moon

Assistant Shaman of Durulz (Ducks), Rune Lord of Eiritha

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Created at 2021/04/14 by Elwood


Description

Kulharl Promisd-One is Clever and Impractical. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 12 60%
Size 6 30%
Dexterity 13 65%
Intelligence 13 65%
Power 17 85%
Charisma 14 70%
Attributes
Rune Points (Eiritha) 8
Damage Bonus 0
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 70%
Earth Earth 70%
Moon Moon 90%
Fertility Fertility 95%
Illusion Illusion 95%
Rune Spells
Bless Animals Fertility Beast 1
Dismiss Earth Elemental Earth 1
Speak With Herd Beasts Beast 1
Summon Earth Elemental Earth 1
Movement
Ground 5
Water 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 70%
Reputation 21%
Spirit Magic
Farsee 1
Heal 10
Slow 1
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 65%
Climb (40) 90%
Dodge (26) 46%
Jump (39) 89%
Swim (80) 130%
Communication (+10%)
Dance (10) 25%
Sing (10) 50%
Speak (Spiritspeech) (0) 30%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Eiritha) (0) 25%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 65%
Lore (Animal) (0) 25%
Lore (Plant) (0) 30%
Manage Household (10) 30%

Magic (+10%)
Meditate (0) 95%
Spirit Combat (20) 115%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Understand Herd Beast (0) 30%
Worship (Eiritha) (0) 55%
Perception (+10%)
Listen (25) 45%
Track (5) 40%
Ranged (+15%)
Arbalest (10) 65%
Composite Bow (5) 30%
Crossbows (25) 65%
Javelin (10) 35%
Staff Sling (10) 50%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 45%
Broadsword (10) 65%
Dagger (15) 65%
Grapple (25) 90%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 85%
Stealth (+10%)

Agility (+10%)
Boat (25) 65%
Climb (40) 90%
Dodge (26) 46%
Drive (Chariot) (5) 15%
Jump (39) 89%
Ride (Horse) (0) 0%
Swim (80) 130%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (25) 35%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (50) 60%
Speak (Spiritspeech) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Eiritha) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 65%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Animal) (0) 25%
Lore (Local) (0) 0%
Lore (Plant) (0) 30%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 95%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 115%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Understand Herd Beast (0) 30%
Worship (Eiritha) (0) 55%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 35%
Search (25) 35%
Track (5) 40%
Ranged (+15%)
Arbalest (10) 65%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 65%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 50%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 45%
Broadsword (10) 65%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 90%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 85%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2 9
/6
Medium Shield 85% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 65% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons