Jarian Stone-Mover

Earth Man Fertility

Crafter of Sartar, Initiate of Orlanth

Southern Hills Clan | Malani Tribe Thumbnail

Created at 2019/02/20 by Tancread


Description

Jarian Stone-Mover is the 3rd son of old Javok, the stone mason. Jarian has far out grown his father and brothers and while a capable mason he is restless and wants adventure. Few would be brave enough to try and stop him from seeking it when the chance arises.


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Characteristics
Strength 18 90%
Constitution 17 85%
Size 18 90%
Dexterity 11 55%
Intelligence 12 60%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 19
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 80%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Movement Movement 70%
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Fear (Undead) 60%
Honor 60%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Repair 1
Strength 0
Vigor 0
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Dodge (22) 32%
Ride (Horse) (5) 10%
Communication (+5%)
Art (5) 20%
Bargain (5) 30%
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)
Craft (Masonry) (10) 70%
Craft (Pottery) (10) 35%
Devise (5) 25%

Knowledge (+0%)
Cult Lore (Orlanth) (0) 15%
Customs (Heortling) (25) 35%
Evaluate (10) 20%
Farm (10) 30%
Herd (5) 15%
Lore (Stone) (0) 35%
Manage Household (10) 40%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 40%
Perception (+0%)
Insight (Human) (20) 40%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Hammer (10) 50%
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Grapple (25) 90%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (-10%)

Agility (+0%)
Dodge (22) 32%
Jump (33) 33%
Ride (Horse) (5) 10%
Communication (+5%)
Art (5) 20%
Bargain (5) 30%
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Heortling) (50) 55%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)
Craft (Masonry) (10) 70%
Craft (Pottery) (10) 35%
Devise (5) 25%

Knowledge (+0%)
Cult Lore (Orlanth) (0) 15%
Customs (Heortling) (25) 35%
Evaluate (10) 20%
Farm (10) 30%
Herd (5) 15%
Lore (Stone) (0) 35%
Manage Household (10) 40%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Orlanth) (0) 40%
Perception (+0%)
Insight (Human) (20) 40%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Hammer (10) 50%
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Grapple (25) 90%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (-10%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 90% 1D3+1D6 8
/0
Kick 90% 1D6+1D6 8
/0
War Hammer 50% 1D6+2+1D6 7
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 25% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Set of tools
Crafted goods worth 100 L
20 L in coin
Cultural weapon