Vigfus Ljotson

Moon Man Darkness

Assistant Shaman of Prax: High Llama Rider, Initiate of Daka Fal

Hillhaven Clan | Lismelder Tribe Thumbnail

Created at 2021/03/12 by Seleuco


Description

Vigfus is Secretive, Ascetic and Obstinate. His Grandfather, a hunter, was killed in the Battle Of Grizzly Peak. His Father Resettled in New Pavis in 1603 and married a High Llama Tribe Woman. He survived the First and Second Invasions of Prax. Later, in 1616, he Joined the White Bull Society. In 1620 he fought in the Heortland Campaign and survived. Also Survived the Great Winter and retired to Pavis. Vigfus survived the Great Winter, when he failed to reach King Broyan forces. In 1623 he continued training as a Shaman. In 1624 he was attacked by members of the Ingelsson family. In 1625 following orders of his Shaman, he resettled in Sartar. He witnessed the Dragonrise and survived the Liberation of Sartar.


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 17 85%
Dexterity 9 45%
Intelligence 18 90%
Power 17 85%
Charisma 17 85%
Attributes
Rune Points (Daka Fal) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Darkness Darkness 70%
Moon Moon 80%
Water Water 30%
Death Death 70%
Man Man 80%
Rune Spells
Axis Mundi Magic 1
Summon Ancestor Man 1
Summon Specific Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Hate (Ingelsson) 60%
Hate (Lunar Empire) 60%
Love (Family) 70%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Loyalty (White Bull) 60%
Reputation 5%
Spirit Magic
Befuddle 0
Detect Enemies 0
Dispel Magic 2
Heal 2
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (High Llama) (5) 50%
Communication (+20%)
Sing (10) 60%
Speak (Spiritspeech) (0) 75%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)

Knowledge (+15%)
Battle (10) 30%
Cult Lore (Daka Fal) (0) 40%
First Aid (10) 40%
Herd (5) 50%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Peaceful Cut (10) 40%
Survival (15) 50%

Magic (+15%)
Meditate (0) 85%
Spirit Combat (20) 100%
Spirit Dance (0) 50%
Spirit Lore (0) 60%
Spirit Travel (0) 60%
Worship (Daka Fal) (0) 45%
Perception (+15%)
Ranged (+15%)
Pole Lasso (5) 30%

Melee (+15%)
2H Axe (5) 30%
Dagger (15) 40%
Lance (5) 35%
Shield (+15%)
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (18) 18%
Drive (Chariot) (5) 5%
Jump (27) 27%
Ride (Horse) (5) 5%
Ride (High Llama) (5) 50%
Swim (15) 15%
Communication (+20%)
Act (5) 25%
Art (5) 25%
Bargain (5) 25%
Charm (15) 35%
Dance (10) 30%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 35%
Intrigue (5) 25%
Orate (10) 30%
Sing (10) 60%
Speak (Praxian) (50) 70%
Speak (Spiritspeech) (0) 75%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 30%
Celestial Lore (5) 20%
Cult Lore (Daka Fal) (0) 40%
Customs (High Llama Tribe) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 40%
Game (15) 30%
Herd (5) 50%
Homeland Lore (Local) (30) 45%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 40%
Plant Lore (5) 20%
Survival (15) 50%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 85%
Prepare Corpse (10) 25%
Spirit Combat (20) 100%
Spirit Dance (0) 50%
Spirit Lore (0) 60%
Spirit Travel (0) 60%
Worship (Daka Fal) (0) 45%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 30%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 30%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 35%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 8
/6
Fist 40% 1D3+1D4 8
/0

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons
Pot of Woad POT 4