Quentat

Man Fertility Air

Hunter of Northerner (Northern Empire), Initiate of Elmal

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Created at 2020/12/01 by Quentat


Description

tall and handsome


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Characteristics
Strength 15 75%
Constitution 13 65%
Size 12 60%
Dexterity 10 50%
Intelligence 13 65%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Elmal) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 13
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Moon Moon 10%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion 60%
Devotion (Elmal) 60%
Honor 60%
Honor (Northerner) 60%
Loyalty (Clan) 60%
Loyalty (Kyros) 60%
Reputation 5%
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (0) 35%
Communication (+5%)
Bargain (0) 25%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+5%)
Animal Lore (5) 40%
Battle (0) 30%
Cult Lore (Elmal) (5) 25%
Farm (0) 20%
Lore (Local) (0) 15%
Manage Household (0) 35%

Magic (+0%)
Meditate (0) 5%
Worship (Elmal) (5) 45%
Perception (+5%)
Listen (25) 40%
Scan (25) 65%
Track (5) 40%
Ranged (+5%)
Javelin (10) 45%

Melee (+5%)
1H Axe (0) 15%
1H Mace (0) 15%
1H Spear (0) 20%
2H Spear (0) 15%
Shortsword (0) 15%
Shield (+5%)
Stealth (+5%)
Hide (10) 25%

Agility (+0%)
Boat (0) 35%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (0) 25%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (0) 30%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Elmal) (5) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (0) 20%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (0) 35%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 20%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Elmal) (5) 45%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 65%
Search (25) 30%
Track (5) 40%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 45%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (0) 15%
1H Hammer (10) 15%
1H Mace (0) 15%
1H Spear (0) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (0) 15%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (0) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L