Venalor Garg

Fertility Beast Air

Farmer of Sartar, Initiate of Ernalda

Thumbnail

Created at 2020/10/02 by MelGraves


Description

Venalor Garg is Civilised and Flustered. He is a Common adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 8 40%
Constitution 10 50%
Size 11 55%
Dexterity 13 65%
Intelligence 17 85%
Power 12 60%
Charisma 11 55%
Attributes
Rune Points (Ernalda) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 20%
Moon Moon 40%
Beast Beast 75%
Fertility Fertility 75%
Rune Spells
Arouse Passion Earth 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 70%
Reputation 10%
Spirit Magic
Ignite 1
Second Sight 3
Vigor 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 40%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Ernalda) (0) 25%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 40%
Lore (Animal) (0) 25%
Manage Household (10) 60%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Ernalda) (0) 40%
Perception (+10%)
Scan (25) 55%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 55%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 45%
Small Shield (15) 40%
Stealth (+15%)

Agility (+5%)
Boat (5) 10%
Climb (40) 65%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 40%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Ernalda) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Animal) (0) 25%
Lore (Local) (0) 0%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Ernalda) (0) 40%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 55%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 45%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 55% 1D6+1 6
/10
Large Shield 65% 1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)