Orlaven of Lismelder

Air Truth Harmony

Light Infantry of Sartar, Initiate of Humakt

Lismelder Tribe Thumbnail

Created at 2020/08/06 by Rey69


Description


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Characteristics
Strength 17 85%
Constitution 17 85%
Size 13 65%
Dexterity 18 90%
Intelligence 16 80%
Power 17 85%
Charisma 14 70%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 19
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 80%
Earth Earth 70%
Fire/Sky Fire/Sky 30%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Detect Truth Truth 1
Shield Magic 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Hate (Undead) 60%
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Heal 2
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Dodge (36) 81%
Ride (Horse) (5) 40%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 40%
Sing (10) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Humakt) (0) 25%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%
Survival (15) 45%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 70%
Worship (Humakt) (0) 50%
Perception (+10%)
Listen (25) 55%
Scan (25) 45%
Track (5) 40%
Ranged (+25%)
Composite Bow (5) 65%
Javelin (10) 45%

Melee (+25%)
1H Spear (5) 65%
Battle Axe (10) 45%
Broadsword (10) 95%
Dagger (15) 50%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 90%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 50%

Agility (+20%)
Boat (5) 25%
Climb (40) 60%
Dodge (36) 81%
Drive (Chariot) (5) 25%
Jump (54) 74%
Ride (Horse) (5) 25%
Ride (Horse) (5) 40%
Swim (15) 35%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 70%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 50%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 45%
Search (25) 35%
Track (5) 40%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 65%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 45%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 65%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 45%
Broadsword (10) 95%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 95% 1D8+1+1D4 5
/12
Large Shield 50% 1D6+1D4 6
/16
Long Spear 65% 1D10+1+1D4 3
/10
Medium Shield 90% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 1 100m
Heavy Crossbow 50% 2D6+2 1 120m
Thrown Javelin 45% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 7 /7
16-18 L Arm 4 6 /6
13-15 R Arm 3 6 /6
12 Chest 4 8 /8
9-11 Abdomen 4 7 /7
5-8 L Leg 3 7 /7
1-4 R Leg 3 7 /7
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L