Aolyrinn

Truth Harmony Earth

Heavy Infantry of Old Tarsh, Initiate of Humakt

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Created at 2020/08/06 by Rey69


Description


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Characteristics
Strength 14 70%
Constitution 17 85%
Size 14 70%
Dexterity 19 95%
Intelligence 16 80%
Power 18 90%
Charisma 15 75%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 19
Healing Rate 3
Magic Points 18
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 70%
Water Water 60%
Harmony Harmony 75%
Truth Truth 75%
Rune Spells
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 10%
Spirit Magic
Detect Undead 0
Heal 2
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Dodge (38) 78%
Ride (Horse) (5) 50%
Swim (15) 55%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 40%
Sing (10) 50%
Speak (Tradetalk) (0) 45%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 60%
Cult Lore (Humakt) (0) 40%
Farm (10) 35%
First Aid (10) 35%
Survival (15) 30%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 55%
Worship (Humakt) (0) 50%
Perception (+10%)
Listen (25) 55%
Scan (25) 45%
Ranged (+20%)
Composite Bow (5) 50%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 70%
Broadsword (10) 85%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Stealth (+5%)
Move Quietly (10) 25%

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (38) 78%
Drive (Chariot) (5) 20%
Jump (57) 72%
Ride (Horse) (5) 20%
Ride (Horse) (5) 50%
Swim (15) 55%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 45%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 60%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 40%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 50%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 50%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 70%
Broadsword (10) 85%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 70% 1D8+2+1D4 5
/8
Broadsword 85% 1D8+1+1D4 4
/12
Long Spear 35% 1D10+1+1D4 2
/10
Medium Shield 85% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 50% 1D8+1 0 100m
Thrown Javelin 40% 1D10+1D2 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 7 /7
16-18 L Arm 5 6 /6
13-15 R Arm 5 6 /6
12 Chest 5 8 /8
9-11 Abdomen 5 7 /7
5-8 L Leg 5 7 /7
1-4 R Leg 5 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L