Bardenigan

Air Movement Harmony

Merchant of Sartar, Initiate of Issaries

Sable Clan | Jonstown Tribe Thumbnail

Created at 2020/07/19 by easydry


Description

A 4th son of a poor noble family from sartar.


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Characteristics
Strength 11 55%
Constitution 13 65%
Size 14 70%
Dexterity 14 70%
Intelligence 15 75%
Power 13 65%
Charisma 17 85%
Attributes
Rune Points (Issaries) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 100%
Earth Earth 90%
Fire/Sky Fire/Sky 70%
Moon Moon 30%
Water Water 30%
Fertility Fertility 90%
Harmony Harmony 100%
Movement Movement 100%
Spirit Spirit 30%
Rune Spells
Lock Harmony Movement 1
Spell Trading Harmony 2
Movement
Ground 8
Passions & Reputation
Devotion 60%
Fear 60%
Honor 60%
Love 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 70%
Spirit Magic
Befuddle 0
Countermagic 0
Detect Enemies 0
Glamour 0
Mobility 0
Details
Standard of Living Free
Income 500 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Sable) (5) 25%
Communication (+10%)
Bargain (5) 45%
Dance (10) 25%
Orate (10) 45%
Sing (10) 50%
Speak (Sartarite) (0) 20%
Speak (Tradetalk) (0) 50%
Manipulation (+10%)

Knowledge (+5%)
Alchemy (0) 15%
Cult Lore (Issaries) (0) 35%
Customs (Sartar) (0) 15%
Evaluate (10) 45%
Farm (10) 35%
Herd (5) 20%
Lore (Sartar) (0) 20%
Manage Household (10) 45%
Plant Lore (5) 20%
Read/Write (Lunar) (0) 45%
Read/Write (Sartarite) (0) 15%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Issaries) (0) 30%
Perception (+5%)
Insight (Human) (20) 35%
Listen (25) 55%
Search (25) 55%
Ranged (+10%)
Composite Bow (5) 35%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Quarterstaff (15) 50%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Ride (Sable) (5) 25%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 45%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 45%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Sartarite) (0) 20%
Speak (Tradetalk) (0) 50%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 15%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Issaries) (0) 35%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Customs (Sartar) (0) 15%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 45%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Sartar) (0) 20%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Lunar) (0) 45%
Read/Write (Sartarite) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Issaries) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 35%
Listen (25) 55%
Scan (25) 30%
Search (25) 55%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 35%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 50%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1+1D4 6
/12
Dagger 35% 1D4+2+1D4 8
/6
Medium Shield 40% 1D4+1D4 7
/12
Quarterstaff 50% 1D8+1D4 4
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 2 100m
Thrown Dagger 15% 1D4+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
History: 700 Lunars
History: 700 Lunars
Writing implements & materials
Fine clothes worth 40 L
Cultural weapons
500 L in goods
150 L in coins
Small statuette of trade god
Broad-rimmed leather hat (1 pt)
Leather greaves (1 pt)
leather vambraces (1 pt)
Linothorax (3 pts)
Staff