Timtari Talko the Travelling Tinker

Fertility Man Air

Entertainer of Yellow Elf, Initiate of Aldrya

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Created at 2020/06/28 by Celtic Soldier


Description

An elf raised in a human circus, first as an acrobat, but later working as a tinkerer on the circus’ ever more exotic special effect machines


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Characteristics
Strength 13 65%
Constitution 13 65%
Size 14 70%
Dexterity 20 100%
Intelligence 23 115%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Aldrya) 3
Damage Bonus +1D4
DEX Strike Rank 0
Hit Points 14
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Plant Plant 10%
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Hate (Ellovin) 68%
Hate (Mostali) 60%
Hate (Ragnar) 68%
Hate (Uz) 60%
Love (Person) 60%
Loyalty (Forest) 60%
Reputation 10%
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (70) 95%
Dodge (40) 111%
Communication (+15%)
Dance (10) 55%
Orate (10) 35%
Sing (25) 70%
Speak (Thieves Cant) (0) 45%
Manipulation (+25%)
Play Instrument (5) 60%

Knowledge (+15%)
Cult Lore (Aldrya) (0) 30%
Customs (Circus) (0) 25%
Lore (Mechanisms) (0) 25%
Plant Lore (50) 85%

Magic (+0%)
Meditate (0) 25%
Worship (Aldrya) (0) 20%
Perception (+15%)
Insight (Human) (20) 45%
Ranged (+25%)

Melee (+25%)
2H Spear (Glaive) (15) 116%
Shield (+25%)
Stealth (+20%)
Hide (25) 70%

Agility (+10%)
Boat (5) 15%
Climb (70) 95%
Dodge (40) 111%
Drive (Chariot) (5) 15%
Jump (60) 70%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 55%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 35%
Sing (25) 70%
Speak (Heortling) (0) 0%
Speak (Thieves Cant) (0) 45%
Manipulation (+25%)
Conceal (20) 45%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 60%
Sleight (10) 35%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Aldrya) (0) 30%
Customs (Heortling) (0) 0%
Customs (Circus) (0) 25%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (25) 40%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Elf) (25) 40%
Lore (Mechanisms) (0) 25%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (50) 85%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Aldrya) (0) 20%
Worship (Elf Deity) (30) 30%
Perception (+15%)
Elfsense (35) 50%
Insight (Species) (20) 35%
Insight (Human) (20) 45%
Listen (45) 60%
Scan (25) 40%
Search (25) 40%
Track (25) 40%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (30) 55%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (20) 45%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (Glaive) (15) 116%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 40%
Medium Shield (15) 40%
Small Shield (25) 50%
Stealth (+20%)
Hide (25) 70%
Move Quietly (25) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Shield 50% 1D3+1D4 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 55% 1D8+1 0 80m
Light Crossbow 50% 2D4+2 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 8 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate