Forestep

Air Illusion Death

Thief of Durulz (Ducks), Initiate of Storm Bull

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Created at 2020/06/20 by Francis Helie


Description

Forestep is Worried and Disparaging. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 9 45%
Constitution 11 55%
Size 8 40%
Dexterity 14 70%
Intelligence 17 85%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Death Death 85%
Illusion Illusion 85%
Rune Spells
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Storm Bull) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Demoralize 2
Detect Enemies 1
Dispel Magic 6
Fanaticism 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Climb (40) 65%
Jump (42) 57%
Swim (80) 110%
Communication (+10%)
Dance (10) 25%
Disguise (5) 45%
Fast Talk (25) 90%
Intimidate (15) 35%
Intrigue (5) 25%
Sing (10) 30%
Manipulation (+15%)
Devise (5) 30%
Sleight (10) 80%

Knowledge (+10%)
Cult Lore (Storm Bull) (0) 40%
Farm (10) 40%
Herd (5) 25%
Lore (Local) (0) 20%

Magic (+0%)
Meditate (0) 25%
Sense Chaos (0) 20%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Ranged (+15%)
Javelin (10) 35%
Sling (5) 55%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 85%

Agility (+5%)
Boat (25) 35%
Climb (40) 65%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 57%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 45%
Fast Talk (25) 90%
Intimidate (15) 35%
Intrigue (5) 25%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (50) 60%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 80%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 20%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 55%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 85%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 40% Special 8
/0
Medium Shield 55% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark