Natala Garaktsdottir

Death Man Moon

Entertainer of Old Tarsh, Initiate of Seven Mothers

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Created at 2020/06/20 by Francis Helie


Description

Natala Garaktsdottir is Supportive and Good. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 10 50%
Constitution 19 95%
Size 17 85%
Dexterity 13 65%
Intelligence 13 65%
Power 10 50%
Charisma 12 60%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 21
Healing Rate 0
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 70%
Moon Moon 80%
Death Death 85%
Man Man 85%
Rune Spells
Dismiss Moon Elemental Moon 1
Mindblast Moon 2
Summon Darkness Elemental Darkness 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Love (Person) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Reputation 15%
Spirit Magic
Dullblade 2
Shimmer 5
Silence 1
Vigor 2
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Jump (39) 49%
Ride (Horse) (5) 30%
Communication (+0%)
Dance (10) 45%
Disguise (5) 30%
Orate (10) 20%
Sing (10) 85%
Speak (Heortling) (0) 30%
Speak (New Pelorian) (0) 40%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Play Instrument (5) 70%

Knowledge (+5%)
Alchemy (0) 15%
Cult Lore (Seven Mothers) (0) 35%
Customs (Heortling) (0) 15%
Farm (10) 30%
Lore (Local) (0) 15%
Read/Write (New Pelorian) (0) 20%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Whip (5) 25%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (39) 49%
Ride (Horse) (5) 30%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 45%
Disguise (5) 30%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 85%
Speak (Heortling) (0) 30%
Speak (New Pelorian) (0) 40%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 70%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 15%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 35%
Customs (Heortling) (0) 15%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 35%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 25%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 35% Special+1D4 7
/0
Medium Shield 40% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 7 /7
16-18 L Arm 2 6 /6
13-15 R Arm 2 6 /6
12 Chest 2 8 /8
9-11 Abdomen 2 7 /7
5-8 L Leg 2 7 /7
1-4 R Leg 2 7 /7
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate