Kenestra Riverborn

Earth Fertility Harmony

Priest of Sartar, Initiate of Ernalda

Orlmarth Clan | Colymar Tribe Thumbnail

Created at 2019/08/06 by BlaizeID


Description


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Characteristics
Strength 11 55%
Constitution 13 65%
Size 9 45%
Dexterity 17 85%
Intelligence 17 85%
Power 17 85%
Charisma 17 85%
Attributes
Rune Points (Ernalda) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 14
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 95%
Moon Moon 40%
Fertility Fertility 80%
Harmony Harmony 75%
Rune Spells
Charisma Fertility Illusion Beast 1
Heal Body Earth Fertility Harmony 3
Summon Elemental 1
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 80%
Devotion (any) 60%
Hate (Lunar) 100%
Love (Family) 80%
Loyalty (Clan - Orlmarth) 70%
Loyalty (Clan) 60%
Loyalty (Tribe - Colymar) 70%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Befuddle 1
Heal 0
Ignite 0
Slow 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+15%)
Communication (+20%)
Dance (10) 75%
Orate (10) 40%
Sing (10) 95%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)

Knowledge (+15%)
Battle (10) 30%
Cult Lore (Ernalda) (0) 85%
Farm (10) 45%
Herd (5) 30%
Manage Household (10) 35%
Read/Write (Heortling) (0) 25%

Magic (+15%)
Meditate (0) 30%
Spirit Combat (20) 70%
Worship (Ernalda) (0) 95%
Perception (+15%)
Insight (Own species) (20) 45%
Ranged (+25%)
Javelin (10) 45%
Sling (5) 65%

Melee (+25%)
1H Spear (5) 40%
Battle Axe (10) 45%
Broadsword (10) 75%
Dagger (15) 50%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 80%
Stealth (+15%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 20%
Ride (Horse) (5) 20%
Swim (15) 30%
Communication (+20%)
Act (5) 25%
Art (5) 25%
Bargain (5) 25%
Charm (15) 35%
Dance (10) 75%
Disguise (5) 25%
Fast Talk (5) 25%
Intimidate (15) 35%
Intrigue (5) 25%
Orate (10) 40%
Sing (10) 95%
Speak (Tradetalk) (0) 30%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 30%
Celestial Lore (5) 20%
Cult Lore (Ernalda) (0) 85%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Manage Household (10) 35%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Heortling) (0) 25%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+15%)
Meditate (0) 30%
Prepare Corpse (10) 25%
Spirit Combat (20) 70%
Worship (Ernalda) (0) 95%
Perception (+15%)
Insight (Species) (20) 35%
Insight (Own species) (20) 45%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 45%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 65%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 40%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 45%
Broadsword (10) 75%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Shield (+25%)
Large Shield (15) 50%
Medium Shield (15) 80%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 75% 1D8+1 5
/12
Dagger 50% 1D4+2 7
/6
Lance 40% 1D10+1 3
/10
Medium Shield 80% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 65% 1D8 1 0m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods