Malachus Redbill

Water Death Movement

Light Infantry of Durulz (Ducks), Initiate of Humakt

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Created at 2019/02/06 by dork_rage


Description


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Characteristics
Strength 14 70%
Constitution 15 75%
Size 6 30%
Dexterity 15 75%
Intelligence 14 70%
Power 9 45%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 70%
Darkness Darkness 20%
Earth Earth 10%
Fire/Sky Fire/Sky 40%
Water Water 90%
Death Death 75%
Movement Movement 75%
Rune Spells
Detect Truth Truth 1
Morale Death Truth 2
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Devotion 60%
Fear 60%
Hate 60%
Honor 60%
Love 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
0%
Spirit Magic
Bladesharp 0
Disruption 0
Heal 0
Strength 0
Vigor 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Dodge (30) 45%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 70%
Sing (10) 25%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 60%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Humakt) (0) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 75%
Ranged (+10%)
Axe, Throwing (10) 65%
Javelin (10) 30%

Melee (+10%)
1H Axe (10) 75%
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shortsword (10) 45%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 50%
Stealth (+15%)
Hide (10) 60%
Move Quietly (10) 35%

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (30) 45%
Jump (45) 50%
Ride (5) 10%
Swim (80) 85%
Communication (+5%)
Dance (10) 20%
Fast Talk (25) 30%
Intimidate (15) 70%
Sing (10) 25%
Speak (Heortling) (50) 55%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 60%
Customs (Heortling) (25) 30%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Humakt) (0) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 75%
Ranged (+10%)
Axe, Throwing (10) 65%
Javelin (10) 30%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 75%
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shortsword (10) 45%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 50%
Stealth (+15%)
Hide (10) 60%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 75% 1D8+2 8
/8
Small Shield 50% 1D3 8
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Axe 65% 1D6 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L