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Malachus Redbill
Full Character
Stat Block
--- Malachus Redbill --- Runes: Water Death Movement Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 10% Fear 60% Hate 60% Love 60% Honor 60% Loyalty 60% Devotion 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 70% Earth 10% Water 90% Darkness 20% Power Runes: Death 75% Truth 50% Harmony 50% Illusion 50% Movement 75% Fertility 25% Beast 50% Stasis 25% Disorder 50% Man 50% Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 45% Jump 50% Ride 10% Swim 85% **Communication (+5%)** Dance 20% Fast Talk 30% Intimidate 70% Sing 25% Speak (Heortling) 55% **Knowledge (+5%)** Battle 45% Cult Lore (Humakt) 60% Customs (Heortling) 30% Farm 35% First Aid 30% Herd 20% Survival 30% **Magic (+0%)** Meditate 5% Spirit Combat 35% Worship (Humakt) 40% **Manipulation (+10%)** **Perception (+5%)** Listen 40% Scan 75% **Stealth (+15%)** Hide 60% Move Quietly 35% **Melee (+10%)** 1H Axe 75% 1H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Shortsword 45% **Ranged (+10%)** Axe, Throwing 65% Javelin 30% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 50% Spirit Magic: Heal (0pts) Vigor (0pts) Strength (0pts) Bladesharp (0pts) Disruption (0pts) Rune Spells: Morale (2pts) Shield (1pts) True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: 1H Battle Axe 75% 1D8+2 SR 8 8/8 HP Small Shield 50% 1D3 SR 8 8/8 HP Ranged Attacks: Thrown Axe 65% 1D6 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Malachus Redbill ** Runes: Water Death Movement Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Humakt STR: 14, CON: 15, SIZ: 6, DEX: 15, INT: 14, POW: 9, CHA: 13, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Honor 60%, Loyalty 60%, Devotion 60%, Reputation 10%, Fear 60%, Hate 60%, Love 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 10%, Water 90%, Darkness 20%, Fire/Sky 40%, Air 70%, Movement 75%, Fertility 25%, Beast 50%, Death 75%, Truth 50%, Harmony 50%, Illusion 50%, Man 50%, Stasis 25%, Disorder 50%, Skills: Swim 85%, Scan 75%, 1H Axe 75%, Intimidate 70%, Axe, Throwing 65%, Hide 60%, Cult Lore (Humakt) 60%, Speak (Heortling) 55%, Jump 50%, Small Shield 50%, Climb 45%, Battle 45%, Dodge 45%, Shortsword 45% Spirit Magic: Strength (0pts), Bladesharp (0pts), Disruption (0pts), Heal (0pts), Vigor (0pts) Rune Spells: Sword Trance (1pts), Morale (2pts), Shield (1pts), True Weapon (1pts), Detect Truth (1pts) Attacks: Small Shield 50% 1D3 SR 8 8/8 HP 1H Battle Axe 75% 1D8+2 SR 8 8/8 HP Thrown Axe 65% 1D6 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,