Senranda

Air Movement Beast

Heavy Infantry of Sartar, Initiate of Orlanth

Colymar Clan | Thumbnail

Created at 2020/04/20 by Munk1984


Description

Sendranda is Intelligent and Tenacious


Add to my Roster Text Notes (1)
Characteristics
Strength 14 70%
Constitution 13 65%
Size 11 55%
Dexterity 17 85%
Intelligence 16 80%
Power 14 70%
Charisma 17 85%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Beast Beast 85%
Movement Movement 85%
Rune Spells
Summon Air Elemental Air 1
Summons of Evil Air 3
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 80%
Loyalty (Tribe) 60%
Reputation 14%
Spirit Magic
Bladesharp 4
Demoralize 2
Mobility 1
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (24) 80%
Swim (15) 40%
Communication (+10%)
Charm (15) 75%
Dance (10) 55%
Fast Talk (5) 55%
Orate (10) 35%
Sing (10) 90%
Speak (Heortling) (50) 85%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (25) 55%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Treat Disease (5) 35%
Treat Poison (5) 30%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 55%
Perception (+5%)
Listen (25) 50%
Scan (25) 40%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 85%

Melee (+15%)
1H Spear (5) 75%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Grapple (25) 50%
Whip (5) 35%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Stealth (+15%)

Agility (+10%)
Climb (40) 50%
Dodge (24) 80%
Jump (36) 46%
Swim (15) 40%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 75%
Dance (10) 55%
Disguise (5) 15%
Fast Talk (5) 55%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 35%
Sing (10) 90%
Speak (Heortling) (50) 85%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 45%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 55%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (25) 55%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 35%
Treat Poison (5) 30%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 55%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 85%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 75%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 50%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 35%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 75% 1D6+1+1D4 5
/10
Medium Shield 95% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 5 /5
16-18 L Arm 7 4 /4
13-15 R Arm 7 4 /4
12 Chest 7 6 /6
9-11 Abdomen 7 5 /5
5-8 L Leg 7 5 /5
1-4 R Leg 7 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L