Jendrella Harenale the Outsider

Air Man Movement

Farmer of Sartar, Initiate of Orlanth Thunderous

Colymar Clan | Thumbnail

Created at 2020/04/19 by Munk1984


Description

Jarkal Harenale is Static and Courteous.


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Characteristics
Strength 16 80%
Constitution 12 60%
Size 14 70%
Dexterity 16 80%
Intelligence 14 70%
Power 15 75%
Charisma 12 60%
Attributes
Rune Points (Orlanth Thunderous) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 13
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 40%
Moon Moon 60%
Man Man 85%
Movement Movement 85%
Rune Spells
Cloud Clear Air Fire/Sky 1
Dismiss Elemental 1
Summons of Evil 3
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 22%
Spirit Magic
Disruption 1
Protection 7
Strength 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Dodge (16) 30%
Jump (24) 39%
Ride (Horse) (5) 15%
Swim (15) 40%
Communication (+0%)
Bargain (5) 10%
Charm (15) 35%
Dance (10) 65%
Orate (10) 25%
Sing (10) 40%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 30%
Manipulation (+10%)
Craft (Arms) (10) 35%

Knowledge (+5%)
Animal Lore (5) 60%
Farm (10) 65%
First Aid (10) 25%
Herd (5) 35%
Lore (Local) (0) 20%
Manage Household (10) 55%
Shiphandling (0) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 55%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Axe, Throwing (10) 45%
Javelin (10) 30%
Sling (5) 40%

Melee (+10%)
1H Mace (15) 35%
1H Spear (5) 55%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 85%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Stealth (+5%)

Agility (+5%)
Climb (40) 65%
Dodge (16) 30%
Jump (24) 39%
Ride (Horse) (5) 15%
Swim (15) 40%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 10%
Charm (15) 35%
Dance (10) 65%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 40%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 30%
Manipulation (+10%)
Craft (Arms) (10) 35%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 60%
Battle (10) 15%
Celestial Lore (5) 10%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 65%
First Aid (10) 25%
Game (15) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Lore (Local) (0) 20%
Manage Household (10) 55%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Shiphandling (0) 30%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 55%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 45%
Crossbows (25) 35%
Javelin (10) 30%
Rock (15) 25%
Sling (5) 40%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 35%
1H Spear (5) 55%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 85%
Grapple (25) 35%
Kick (15) 25%
Kopis (10) 20%
Pike (15) 25%
Quarterstaff (15) 25%
Shortsword (10) 20%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 80%
Small Shield (15) 25%
Stealth (+5%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 85% 1D3+1D4 7
/0
Medium Shield 80% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 40% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)