Sayrina

Illusion Movement Air

Entertainer of Sartar, Initiate of Issaries

Thumbnail

Created at 2019/07/21 by jennatek


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 15 75%
Constitution 9 45%
Size 14 70%
Dexterity 11 55%
Intelligence 17 85%
Power 9 45%
Charisma 18 90%
Attributes
Rune Points (Issaries) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 9
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 60%
Darkness Darkness 41%
Earth Earth 60%
Beast Beast 55%
Harmony Harmony 60%
Illusion Illusion 95%
Movement Movement 70%
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Love (Person) 60%
Loyalty (Argrath) 30%
Loyalty (Clan) 60%
Loyalty (Heran Clan) 60%
Loyalty (Kheldon Tribe) 60%
Loyalty (Satar) 60%
Loyalty (Temple) 60%
Loyalty (Thunderlizard clan) 70%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 45%
Dodge (22) 17%
Jump (33) 46%
Swim (15) 40%
Communication (+15%)
Dance (10) 45%
Orate (10) 30%
Sing (10) 50%
Speak (Heortling) (0) 95%
Speak (Heortling) (50) 80%
Speak (Tradetalk) (0) 25%
Speak (balazar) (0) 45%
Manipulation (+10%)
Play Instrument (5) 45%

Knowledge (+10%)
Cult Lore (Issaries) (0) 25%
Customs (heortling) (0) 20%
Farm (10) 40%
Herd (5) 25%
Lore (banana) (0) 20%
Lore (test) (0) 25%
Read/Write (test) (0) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Issaries) (0) 40%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+10%)
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+0%)
Climb (40) 45%
Dodge (22) 17%
Jump (33) 46%
Swim (15) 40%
Communication (+15%)
Dance (10) 45%
Orate (10) 30%
Sing (10) 50%
Speak (Heortling) (0) 95%
Speak (Heortling) (50) 80%
Speak (Tradetalk) (0) 25%
Speak (balazar) (0) 45%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 45%
Sleight (10) 20%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Issaries) (0) 25%
Customs (heortling) (0) 20%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Lore (banana) (0) 20%
Lore (test) (0) 25%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (test) (0) 30%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Issaries) (0) 40%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate