Hofar Minsarsson 2

Earth Harmony Fertility

Priest of Sartar, Initiate of Ernalda

Haraborn Clan | Colymar Tribe Thumbnail

Created at 2020/02/28 by Gleb Rosev


Description


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Characteristics
Strength 15 75%
Constitution 17 85%
Size 15 75%
Dexterity 13 65%
Intelligence 15 75%
Power 16 80%
Charisma 15 75%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 18
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 50%
Earth Earth 80%
Moon Moon 10%
Water Water 20%
Fertility Fertility 80%
Harmony Harmony 80%
Man Man 60%
Movement Movement 60%
Rune Spells
Earthpower Earth 3
Heal Body Earth Fertility Harmony 3
Inviolable Earth Fertility Harmony 1
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Hate (Lunar) 95%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 70%
Reputation 28%
Spirit Magic
Demoralize 0
Heal 0
Slow 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 50%
Communication (+5%)
Dance (10) 60%
Fast Talk (5) 15%
Orate (10) 65%
Sing (10) 65%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Sleight (10) 25%

Knowledge (+5%)
Cult Lore (Ernalda) (0) 50%
Elder Race Lore (Elves) (5) 20%
Farm (10) 35%
Game (15) 22%
Herd (5) 20%
Manage Household (10) 50%
Read/Write (Earth) (0) 15%

Magic (+5%)
Meditate (0) 50%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 70%
Perception (+5%)
Ranged (+10%)
Composite Bow (5) 67%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 55%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 41%
Stealth (+5%)
Hide (10) 17%

Agility (+5%)
Boat (5) 10%
Climb (40) 50%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 60%
Disguise (5) 10%
Fast Talk (5) 15%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 65%
Sing (10) 65%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Ernalda) (0) 50%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 22%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 50%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Earth) (0) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 50%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 70%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 67%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 55%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 41%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 17%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 55% 1D8+2+1D4 6
/8
Medium Shield 41% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 67% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 4 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods