Erine

Air Beast Fertility

Priest of Sartar, Initiate of Odayla

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Created at 2020/02/27 by Jon Nilson


Description

Erine is Impolite and Snob. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 19 95%
Constitution 12 60%
Size 14 70%
Dexterity 14 70%
Intelligence 13 65%
Power 10 50%
Charisma 11 55%
Attributes
Rune Points (Odayla) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 40%
Earth Earth 60%
Beast Beast 85%
Fertility Fertility 85%
Rune Spells
Bear's Skin Beast 3
Bear's Strength Beast 2
Claws Beast 2
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Mobility 1
Slow 1
Speedart 1
Spirit Screen 7
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 75%
Jump (42) 77%
Ride (Horse) (5) 20%
Communication (+0%)
Dance (10) 25%
Orate (10) 20%
Sing (10) 100%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+5%)
Cult Lore (Odayla) (0) 20%
Farm (10) 35%
Herd (5) 20%
Manage Household (10) 25%
Peaceful Cut (10) 35%
Read/Write (Old Tarsh) (0) 15%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 35%
Worship (Odayla) (0) 40%
Worship (Orlanth) (0) 30%
Perception (+5%)
Track (5) 25%
Ranged (+15%)
Composite Bow (5) 30%
Crossbows (25) 50%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 50%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 70%
Stealth (+5%)

Agility (+10%)
Boat (5) 15%
Climb (40) 75%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 77%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 100%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Odayla) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 35%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Odayla) (0) 40%
Worship (Orlanth) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 50%
Dagger (15) 50%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 70%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 50% Special+1D6 8
/0
Medium Shield 70% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 50% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 6 6 /6
9-11 Abdomen 6 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods