Andrey

Fertility Harmony Earth

Farmer of Sartar, Initiate of Ernalda

Haraborn Clan | Colymar Tribe Thumbnail

Created at 2020/02/26 by Дмитрий Богачук


Description


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Characteristics
Strength 14 70%
Constitution 14 70%
Size 14 70%
Dexterity 17 85%
Intelligence 17 85%
Power 12 60%
Charisma 16 80%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 50%
Earth Earth 60%
Water Water 20%
Fertility Fertility 75%
Harmony Harmony 75%
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Ride (Any) (5) 20%
Communication (+10%)
Dance (10) 45%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Craft (Any) (10) 55%

Knowledge (+10%)
Cult Lore (Ernalda) (0) 45%
Farm (10) 50%
First Aid (10) 30%
Herd (5) 40%
Lore (Local) (0) 50%
Manage Household (10) 60%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Ernalda) (0) 35%
Perception (+10%)
Scan (25) 45%
Ranged (+20%)
Composite Bow (5) 60%
Javelin (10) 50%

Melee (+20%)
1H Axe (10) 70%
1H Spear (5) 45%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 90%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 15%
Ride (Any) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 45%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Craft (Any) (10) 55%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (0) 45%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 50%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 50%
Manage Household (10) 60%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (0) 35%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 60%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 50%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 70%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 45%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 90%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Javelin 45% 1D6+1D4 5
/8
Medium Shield 90% 1D4+1D4 6
/12
Small Axe 70% 1D6+1+1D4 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 1 100m
Thrown Javelin 50% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)