Rostandor

Death Beast Air

Bandit of Sartar, Initiate of Storm Bull

Dolthua Clan | Cinsina Tribe Thumbnail

Created at 2019/01/24 by James Divito


Description

Rostandor is a young adult from the Dolutha clan who wishes to initiate into the cult of Storm Bull having been impressed by their “I don’t give a f*ck” attitude when invited to parties.


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Characteristics
Strength 19 95%
Constitution 16 80%
Size 13 65%
Dexterity 10 50%
Intelligence 12 60%
Power 10 50%
Charisma 9 45%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 17
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Death Death 75%
Rune Spells
Berserker Death Beast 2
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Hate (Chaos) 60%
Hate (Lunars) 60%
Love (Family) 60%
Loyalty (Band) 60%
Loyalty (Clan) 60%
Loyalty (Doluthat Rebels) 60%
Loyalty (Tribe) 60%
0%
Spirit Magic
Bladesharp 2
Strength 0
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Dodge (20) 35%
Ride (Pony) (5) 25%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 35%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+0%)
Cult Lore (Storm Bull) (5) 45%
Customs (Heortling) (25) 50%
Farm (10) 30%
First Aid (10) 45%
Herd (5) 15%
Lore (Animal) (0) 10%
Survival (15) 70%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 35%
Spirit Combat (20) 35%
Worship (Storm Bull) (5) 55%
Perception (+0%)
Scan (25) 35%
Track (5) 15%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
2H Axe (5) 55%
Battle Axe (10) 25%
Broadsword (10) 50%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (-5%)
Hide (10) 35%

Agility (+5%)
Dodge (20) 35%
Jump (30) 35%
Ride (Pony) (5) 25%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 35%
Sing (10) 20%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+0%)
Cult Lore (Storm Bull) (5) 45%
Customs (Heortling) (25) 50%
Farm (10) 30%
First Aid (10) 45%
Herd (5) 15%
Lore (Animal) (0) 10%
Survival (15) 70%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 35%
Spirit Combat (20) 35%
Worship (Storm Bull) (5) 55%
Perception (+0%)
Scan (25) 35%
Track (5) 15%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
2H Axe (5) 55%
Battle Axe (10) 25%
Broadsword (10) 50%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (-5%)
Hide (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
2H Battle Axe 55% 1D8+2+1D4 8
/8
Broadsword 50% 1D8+1+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 20% 1D8 3 0m
Thrown Javelin 25% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 3 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 1 6 /6
1-4 R Leg 1 6 /6
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L