Jarast Vendkar Dogsbreakelal Man

Movement Truth Fire/Sky

Crafter of Sartar, Initiate of Issaries

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Created at 2020/02/13 by John Wick


Description


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Characteristics
Strength 15 75%
Constitution 15 75%
Size 13 65%
Dexterity 12 60%
Intelligence 13 65%
Power 10 50%
Charisma 10 50%
Attributes
Rune Points (Issaries) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 40%
Earth Earth 60%
Fire/Sky Fire/Sky 80%
Movement Movement 85%
Truth Truth 85%
Rune Spells
Create Market Harmony 3
Lock Harmony Movement 1
Passage Movement 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 18%
Spirit Magic
Farsee 1
Glue 9
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 65%
Jump (36) 61%
Communication (+0%)
Art (5) 40%
Bargain (5) 15%
Dance (10) 15%
Sing (10) 45%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Craft (Arms) (10) 35%
Devise (5) 25%

Knowledge (+5%)
Cult Lore (Issaries) (0) 20%
Evaluate (10) 25%
Farm (10) 45%
Herd (5) 20%
Manage Household (10) 70%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Issaries) (0) 30%
Perception (+5%)
Insight (Human) (20) 35%
Listen (25) 40%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 35%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 65%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 61%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 40%
Bargain (5) 15%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 45%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 35%
Devise (5) 25%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Issaries) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 70%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Issaries) (0) 30%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 35%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3+1D4 9
/0
Medium Shield 45% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 35% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Set of tools
Crafted goods worth 100 L
20 L in coin
Cultural weapon