Virkorda Goldhear

Illusion Movement Air

Noble of Grazelands, Initiate of Issaries

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Created at 2020/01/03 by Stein Brovold


Description

Virkorda Goldhear is Educated and Nimble. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 13 65%
Constitution 9 45%
Size 16 80%
Dexterity 11 55%
Intelligence 15 75%
Power 16 80%
Charisma 17 85%
Attributes
Rune Points (Issaries) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 40%
Fire/Sky Fire/Sky 70%
Illusion Illusion 85%
Movement Movement 85%
Rune Spells
Create Market Harmony 3
Path Watch Movement 2
Spell Trading Harmony 2
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Feathered Horse Queen) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 25%
Spirit Magic
Countermagic 7
Mobility 1
Repair 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+10%)
Intrigue (5) 25%
Orate (10) 50%
Sing (10) 30%
Speak (Heortling) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Issaries) (0) 35%
Customs (Heortling) (0) 15%
Herd (5) 45%
Manage Household (10) 45%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Spirit Lore (0) 35%
Worship (Issaries) (0) 50%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+5%)
Composite Bow (5) 25%

Melee (+5%)
2H Spear (15) 35%
Broadsword (10) 25%
Dagger (15) 85%
Pike (15) 45%
Shield (+5%)
Medium Shield (15) 30%
Small Shield (15) 90%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 25%
Orate (10) 50%
Sing (10) 30%
Speak (Heortling) (0) 20%
Speak (Pure Horse Tongue) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Issaries) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Grazeland Pony Breeders) (25) 30%
Customs (Heortling) (0) 15%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 45%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 35%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Issaries) (0) 50%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Human) (20) 35%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 25%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 35%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 85%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 45%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 30%
Small Shield (15) 90%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 85% 1D4+2+1D4 8
/6
Small Shield 90% 1D3+1D4 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 4 /4
16-18 L Arm 8 3 /3
13-15 R Arm 8 3 /3
12 Chest 8 5 /5
9-11 Abdomen 8 4 /4
5-8 L Leg 8 4 /4
1-4 R Leg 8 4 /4
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods