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Virkorda Goldhear
Full Character
Stat Block
--- Virkorda Goldhear --- Runes: Illusion Movement Air Type: Player Character Homeland: Grazelands Occupation: Noble Initiate of Cult: Issaries Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Virkorda Goldhear is Educated and Nimble. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 9 (45%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 25% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 40% Fire/Sky 70% Power Runes: Illusion 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 50% Sing 30% Speak (Heortling) 20% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 35% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 35% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 50% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 25% Dagger 85% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 45% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 25% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 90% Spirit Magic: Countermagic (7pts) Repair (2pts) Mobility (1pts) Rune Spells: Path Watch (2pts) Create Market (3pts) Spell Trading (2pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Small Shield 90% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Virkorda Goldhear ** Runes: Illusion Movement Air Homeland: Grazelands, Occupation: Noble, Initiate of Cult: Issaries STR: 13, CON: 9, SIZ: 16, DEX: 11, INT: 15, POW: 16, CHA: 17, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Feathered Horse Queen) 60%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 70%, Air 80%, Illusion 85%, Movement 85%, Skills: Small Shield 90%, Dagger 85%, Speak (Pure Horse Tongue) 60%, Worship (Issaries) 50%, Orate 50%, Manage Household 45%, Pike 45%, Spirit Combat 45%, Herd 45%, Climb 40%, 2H Spear 35%, Cult Lore (Issaries) 35%, Insight (Human) 35%, Homeland Lore (Local) 35% Spirit Magic: Repair (2pts), Mobility (1pts), Countermagic (7pts) Rune Spells: Path Watch (2pts), Create Market (3pts), Spell Trading (2pts) Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Small Shield 90% 1D3+1D4 SR 7 8/8 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,