Ventkos Sad-Songcoatar ther

Death Movement Earth

Herder of Yellow Elf, Initiate of Issaries

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Created at 2019/12/29 by Tim Evans


Description

Ventkos Sad-Songcoatar ther is Ossified and Insipid. They is a Common adventurer. (They/Them)


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Characteristics
Strength 9 45%
Constitution 18 90%
Size 10 50%
Dexterity 8 40%
Intelligence 20 100%
Power 11 55%
Charisma 15 75%
Attributes
Rune Points (Issaries) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 18
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 60%
Fire/Sky Fire/Sky 40%
Death Death 75%
Movement Movement 75%
Plant Plant 10%
Rune Spells
Spell Trading Harmony 2
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Hate (Uz) 60%
Loyalty (Forest) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Repair 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (70) 85%
Dodge (20) 35%
Ride (Horse) (5) 30%
Communication (+10%)
Sing (25) 60%
Manipulation (+5%)

Knowledge (+10%)
Animal Lore (5) 25%
Cult Lore (Issaries) (0) 45%
First Aid (25) 45%
Herd (5) 45%
Peaceful Cut (10) 60%
Plant Lore (50) 70%

Magic (+0%)
Meditate (0) 5%
Worship (Issaries) (0) 20%
Perception (+10%)
Listen (45) 75%
Scan (25) 45%
Track (25) 45%
Ranged (+5%)
Crossbows (25) 45%
Elf Bow (30) 75%

Melee (+5%)
1H Spear (20) 50%
Battle Axe (10) 20%
Quarterstaff (15) 35%
Shield (+5%)
Small Shield (25) 40%
Stealth (+5%)

Agility (-5%)
Climb (70) 85%
Dodge (20) 35%
Jump (24) 19%
Ride (Horse) (5) 30%
Swim (15) 10%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (25) 60%
Manipulation (+5%)
Conceal (20) 25%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+10%)
Animal Lore (5) 25%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Issaries) (0) 45%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 45%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Lore (Elf) (25) 35%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 60%
Plant Lore (50) 70%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (50) 50%
Worship (Elf Deity) (30) 30%
Worship (Issaries) (0) 20%
Perception (+10%)
Elfsense (35) 45%
Insight (Species) (20) 30%
Listen (45) 75%
Scan (25) 45%
Search (25) 35%
Track (25) 45%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 45%
Dagger, Throwing (5) 10%
Elf Bow (30) 75%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (20) 50%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 20%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 35%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (25) 40%
Stealth (+5%)
Hide (25) 30%
Move Quietly (25) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 50% 1D6+1 8
/10
Small Shield 40% 1D3 9
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 75% 1D8+1 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal