Eostaarl Kulmast

Harmony Man Earth

Farmer of Prax: Impala Rider, Rune Lord of Flintnail

Thumbnail

Created at 2019/12/07 by Luotain


Description

Eostaarl Kulmast is Selective and Boorish. He is a Epic adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 14 70%
Size 13 65%
Dexterity 19 95%
Intelligence 16 80%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Flintnail) 8
Damage Bonus 0
DEX Strike Rank 0
Hit Points 15
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 90%
Fire/Sky Fire/Sky 10%
Moon Moon 70%
Harmony Harmony 95%
Man Man 95%
Rune Spells
Command Cult Spirit Magic 2
Dismiss Magic Magic 1
Divination Magic 1
Find Enemy Magic 1
Soul Sight Magic 1
Spirit Block Magic 1
Summon Cult Spirit Magic 1
Warding Magic 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 25%
Spirit Magic
Glue 1
Repair 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 90%
Dodge (38) 88%
Jump (57) 117%
Ride (Impala) (5) 75%
Communication (+5%)
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Armour Making (Metal) (0) 25%
Masonary (Stone) (0) 25%
Weapon Making (Metal) (0) 70%

Knowledge (+5%)
Cult Lore (Flintnail) (0) 20%
First Aid (10) 25%
Herd (5) 95%
Homeland Lore (Local) (30) 45%
Lore (Local) (0) 20%
Manage Household (10) 70%
Peaceful Cut (10) 30%
Survival (15) 40%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 85%
Worship (Flintnail) (0) 25%
Perception (+5%)
Scan (25) 65%
Ranged (+15%)
Composite Bow (5) 65%
Crossbows (25) 90%
Elf Bow (5) 60%
Javelin (10) 45%

Melee (+15%)
1H Axe (10) 45%
2H Hammer (5) 30%
Dagger (15) 45%
Fist (25) 90%
Greatsword (5) 45%
Shortsword (10) 45%
Shield (+15%)
Small Shield (15) 95%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 90%
Dodge (38) 88%
Drive (Chariot) (5) 15%
Jump (57) 117%
Ride (Horse) (5) 15%
Ride (Impala) (5) 75%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Armour Making (Metal) (0) 25%
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Masonary (Stone) (0) 25%
Play Instrument (5) 20%
Sleight (10) 25%
Weapon Making (Metal) (0) 70%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Flintnail) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 95%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 70%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 85%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Flintnail) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 65%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 65%
Crossbows (25) 90%
Dagger, Throwing (5) 20%
Elf Bow (5) 60%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 45%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 30%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 45%
Fist (25) 90%
Grapple (25) 40%
Greatsword (5) 45%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 45%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 95%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 90% 1D3 6
/0
Small Shield 95% 1D3 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 90% 2D4+2 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)