Marnel

Man Earth

Entertainer of Esrolia, Initiate of Aldrya

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Created at 2019/10/06 by undead


Description


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Characteristics
Strength 10 50%
Constitution 14 70%
Size 15 75%
Dexterity 17 85%
Intelligence 22 110%
Power 21 105%
Charisma 23 115%
Attributes
Rune Points (Aldrya) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 17
Healing Rate 3
Magic Points 21
Spirit Damage 2D6+3
SIZ Strike Rank 1
Runes
Air Air 25%
Darkness Darkness 30%
Earth Earth 80%
Fire/Sky Fire/Sky 40%
Moon Moon 10%
Water Water 5%
Man Man 100%
Plant Plant 30%
Movement
Ground 8
Passions & Reputation
Devotion (Aldrya) 60%
Devotion (Ernalda) 60%
Hate (Maniria) 60%
Love (Family) 60%
Love (Jasmine Grove) 60%
Loyalty (City) 60%
Loyalty (Clan) 60%
Loyalty (Esrolia) 60%
Loyalty (Tribe) 60%
0%
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Climb (40) 75%
Communication (+35%)
Bargain (5) 45%
Dance (10) 85%
Intrigue (5) 45%
Orate (10) 55%
Sing (10) 80%
Speak (Aldryami) (0) 65%
Speak (Tradetalk) (0) 55%
Manipulation (+35%)
Play Instrument (5) 70%

Knowledge (+25%)
Cult Lore (Aldrya) (0) 40%
Customs (Local) (0) 35%
Farm (10) 60%
First Aid (10) 40%
Lore (Plant) (0) 35%
Plant Lore (5) 70%

Magic (+25%)
Meditate (0) 30%
Spirit Combat (20) 60%
Worship (Aldrya) (0) 45%
Perception (+25%)
Insight (Human) (20) 55%
Ranged (+35%)
Self Bow (5) 50%
Thrown Axe (10) 55%

Melee (+35%)
1H Spear (5) 50%
Battle Axe (10) 60%
Rapier (5) 50%
Shield (+35%)
Large Shield (15) 60%
Medium Shield (15) 65%
Small Shield (15) 65%
Stealth (+10%)
Hide (10) 45%

Agility (+20%)
Boat (5) 25%
Climb (40) 75%
Dodge (34) 54%
Drive (Chariot) (5) 25%
Jump (51) 71%
Ride (Horse) (5) 25%
Swim (15) 35%
Communication (+35%)
Act (5) 40%
Art (5) 40%
Bargain (5) 45%
Charm (15) 50%
Dance (10) 85%
Disguise (5) 40%
Fast Talk (5) 40%
Intimidate (15) 50%
Intrigue (5) 45%
Orate (10) 55%
Sing (10) 80%
Speak (Heortling) (0) 0%
Speak (Aldryami) (0) 65%
Speak (Esrolian) (50) 85%
Speak (Tradetalk) (0) 55%
Manipulation (+35%)
Conceal (5) 40%
Craft (Arms) (10) 45%
Devise (5) 40%
Play Instrument (5) 70%
Sleight (10) 45%

Knowledge (+25%)
Alchemy (0) 0%
Animal Lore (5) 30%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 30%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Aldrya) (0) 40%
Customs (Heortling) (0) 0%
Customs (Esrolian) (25) 50%
Customs (Local) (0) 35%
Elder Race Lore (Elves) (5) 30%
Evaluate (10) 35%
Farm (10) 60%
First Aid (10) 40%
Game (15) 40%
Herd (5) 30%
Homeland Lore (Local) (30) 55%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 35%
Manage Household (10) 35%
Mineral Lore (5) 30%
Peaceful Cut (10) 35%
Plant Lore (5) 70%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 30%
Treat Poison (5) 30%

Magic (+25%)
Meditate (0) 30%
Prepare Corpse (10) 35%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Aldrya) (0) 45%
Perception (+25%)
Insight (Species) (20) 45%
Insight (Human) (20) 55%
Listen (25) 50%
Scan (25) 50%
Search (25) 50%
Track (5) 30%
Ranged (+35%)
Arbalest (10) 45%
Axe, Throwing (10) 45%
Composite Bow (5) 40%
Crossbows (25) 60%
Dagger, Throwing (5) 40%
Elf Bow (5) 40%
Javelin (10) 45%
Pole Lasso (5) 40%
Rock (15) 50%
Self Bow (5) 50%
Sling (5) 40%
Staff Sling (10) 45%
Throwing Dagger (10) 45%
Thrown Axe (10) 55%

Melee (+35%)
1H Axe (10) 45%
1H Hammer (10) 45%
1H Mace (15) 50%
1H Spear (5) 50%
2H Axe (5) 40%
2H Hammer (5) 40%
2H Mace (10) 45%
2H Spear (15) 50%
Battle Axe (10) 60%
Broadsword (10) 45%
Dagger (15) 50%
Fist (25) 60%
Grapple (25) 60%
Greatsword (5) 40%
Kick (15) 50%
Kopis (10) 45%
Lance (5) 40%
Pike (15) 50%
Quarterstaff (15) 50%
Rapier (5) 50%
Shortsword (10) 45%
Whip (5) 40%
Shield (+35%)
Large Shield (15) 60%
Medium Shield (15) 65%
Small Shield (15) 65%
Stealth (+10%)
Hide (10) 45%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Shield 65% 1D3+1D4 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 60% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate