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Marnel
Full Character
Stat Block
--- Marnel --- Runes: Man Earth Type: Player Character Homeland: Esrolia Occupation: Entertainer Initiate of Cult: Aldrya Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 17 (85%) Intelligence: 22 (110%) Power: 21 (105%) Charisma: 23 (115%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 21 Spirit Damage: 2D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Esrolia) 60% Devotion (Ernalda) 60% Love (Jasmine Grove) 60% Hate (Maniria) 60% Loyalty (City) 60% Devotion (Aldrya) 60% **Cults: Aldrya - Initiate - Rune Points: 3 Elemental Runes: Air 25% Moon 10% Earth 80% Water 5% Darkness 30% Fire/Sky 40% Power Runes: Plant 30% Illusion 25% Man 100% Fertility 25% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 75% Dodge 54% Drive (Chariot) 25% Jump 71% Ride (Horse) 25% Swim 35% **Communication (+35%)** Act 40% Art 40% Bargain 45% Charm 50% Dance 85% Disguise 40% Fast Talk 40% Intimidate 50% Intrigue 45% Orate 55% Sing 80% Speak (Heortling) 0% Speak (Aldryami) 65% Speak (Esrolian) 85% Speak (Tradetalk) 55% **Knowledge (+25%)** Alchemy 0% Animal Lore 30% Battle 35% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Aldrya) 40% Customs (Heortling) 0% Customs (Esrolian) 50% Customs (Local) 35% Elder Race Lore (Elves) 30% Evaluate 35% Farm 60% First Aid 40% Game 40% Herd 30% Homeland Lore (Local) 55% Library Use 0% Lore (Local) 0% Lore (Plant) 35% Manage Household 35% Mineral Lore 30% Peaceful Cut 35% Plant Lore 70% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 30% Treat Poison 30% **Magic (+25%)** Meditate 30% Prepare Corpse 35% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Aldrya) 45% **Manipulation (+35%)** Conceal 40% Craft (Arms) 45% Devise 40% Play Instrument 70% Sleight 45% **Perception (+25%)** Insight (Species) 45% Insight (Human) 55% Listen 50% Scan 50% Search 50% Track 30% **Stealth (+10%)** Hide 45% Move Quietly 20% **Melee (+35%)** 1H Axe 45% 1H Hammer 45% 1H Mace 50% 1H Spear 50% 2H Axe 40% 2H Hammer 40% 2H Mace 45% 2H Spear 50% Battle Axe 60% Broadsword 45% Dagger 50% Fist 60% Grapple 60% Greatsword 40% Kick 50% Kopis 45% Lance 40% Pike 50% Quarterstaff 50% Rapier 50% Shortsword 45% Whip 40% **Ranged (+35%)** Arbalest 45% Axe, Throwing 45% Composite Bow 40% Crossbows 60% Dagger, Throwing 40% Elf Bow 40% Javelin 45% Pole Lasso 40% Rock 50% Self Bow 50% Sling 40% Staff Sling 45% Throwing Dagger 45% Thrown Axe 55% **Shield (+35%)** Large Shield 60% Medium Shield 65% Small Shield 65% Melee Attacks: Small Shield 65% 1D3+1D4 SR 5 8/8 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Marnel ** Runes: Man Earth Homeland: Esrolia, Occupation: Entertainer, Initiate of Cult: Aldrya STR: 10, CON: 14, SIZ: 15, DEX: 17, INT: 22, POW: 21, CHA: 23, Derived Stats: Hit Points: 17, Magic Points: 21, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Hate (Maniria) 60%, Loyalty (City) 60%, Devotion (Aldrya) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Esrolia) 60%, Devotion (Ernalda) 60%, Love (Jasmine Grove) 60%, Cults: Aldrya - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 80%, Water 5%, Darkness 30%, Fire/Sky 40%, Air 25%, Plant 30%, Illusion 25%, Man 100%, Fertility 25%, Skills: Dance 85%, Speak (Esrolian) 85%, Sing 80%, Climb 75%, Jump 71%, Play Instrument 70%, Plant Lore 70%, Medium Shield 65%, Speak (Aldryami) 65%, Small Shield 65%, Fist 60%, Grapple 60%, Spirit Combat 60%, Large Shield 60% Attacks: Small Shield 65% 1D3+1D4 SR 5 8/8 HP Light Crossbow 60% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,